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SAC
2008
ACM
12 years 1 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
WSCG
2000
100views more  WSCG 2000»
12 years 3 months ago
Adaptive Visualization for Interactive Geometric Modeling in Geoscience
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
HongQian Karen Lu, Richard Hammersley
GRAPHICSINTERFACE
2000
12 years 3 months ago
Using a 3D Puzzle as a Metaphor for Learning Spatial Relations
We introduce a new metaphor for learning spatial relations--the 3D puzzle. With this metaphor users learn spatial relations by assembling a geometric model themselves. For this pu...
Bernhard Preim, Felix Ritter, Oliver Deussen, Thom...
HPCN
1997
Springer
12 years 5 months ago
The 3D Object Mediator: Handling 3D Models on Internet
The 3D Object MEdiator (3DOME 3 ) offers two services for handling 3D models: a modelshop and a renderfarm. These services can be consulted through the Internet. The modelshop mee...
Arjan J. F. Kok, Joost van Lawick van Pabst, Hamid...
SIGGRAPH
1999
ACM
12 years 6 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra
PG
2003
IEEE
12 years 6 months ago
Interactive 3D Model Acquisition and Registration
The acquisition of geometric information from realworld objects has become a major way of modeling complex scenes and environments. Unfortunately, most optical methods for geometr...
Yushuang Liu, Wolfgang Heidrich
ISMAR
2003
IEEE
12 years 7 months ago
The Great Buddha Project: Modeling Cultural Heritage for VR Systems through Observation
This paper overviews our research on digital preservation of cultural assets and digital restoration of their original appearance. Geometric models are digitally achieved through ...
Katsushi Ikeuchi, Atsushi Nakazawa, Kazuhide Haseg...
PRICAI
2004
Springer
12 years 7 months ago
Shape Matching for Robot Mapping
We present a novel geometric model for robot mapping based on shape. Shape similarity measure and matching techniques originating from computer vision are specially redesigned for ...
Diedrich Wolter, Longin Jan Latecki
KI
2004
Springer
12 years 7 months ago
Shape-Based Robot Mapping
We present a novel geometric model for robot mapping suited for robots equipped with a laser range finder. The geometric representation is based on shape. Cyclic ordered sets of p...
Diedrich Wolter, Longin Jan Latecki, Rolf Lakä...
PG
2007
IEEE
12 years 8 months ago
Faceting Artifact Analysis for Computer Graphics
The faceting signal, defined in this paper as the difference signal between a rendering of the original geometric model and a simplified version of the geometric model, is respo...
Lijun Qu, Gary W. Meyer
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