Sciweavers

GRAPHICSINTERFACE
2004
13 years 6 months ago
Segmenting Motion Capture Data into Distinct Behaviors
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
GRAPHICSINTERFACE
2004
13 years 6 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
GRAPHICSINTERFACE
2004
13 years 6 months ago
Object Pointing: A Complement to Bitmap Pointing in GUIs
Pointing, a cornerstone of our graphical user interfaces, has been conceptualized and implemented so far as the act of selecting pixels in bitmap displays. We show that the curren...
Yves Guiard, Renaud Blanch, Michel Beaudouin-Lafon
GRAPHICSINTERFACE
2004
13 years 6 months ago
Interactive Image-Based Exploded View Diagrams
We present a system for creating interactive exploded view diagrams using 2D images as input. This imagebased approach enables us to directly support arbitrary rendering styles, e...
Wilmot Li, Maneesh Agrawala, David Salesin