Sciweavers

GRAPHITE
2004
ACM
13 years 9 months ago
Augmenting the science centre and museum experience
Recent advances in computer graphics and interactive techniques have increased the visual quality and flexibility of Augmented Reality (AR) applications. This, in turn has increas...
Eric Woods, Mark Billinghurst, Julian Looser, Grah...
GRAPHITE
2004
ACM
13 years 9 months ago
Understanding next-generation VR: classifying commodity clusters for immersive virtual reality
Commodity clusters offer the ability to deliver higher performance computer graphics at lower prices than traditional graphics supercomputers. Immersive virtual reality systems de...
Alexander Streit, Ruth Christie, Andy Boud
GRAPHITE
2004
ACM
13 years 9 months ago
Real-time painterly rendering for MR applications
In this paper we describe a real-time system for AR/MR rendering applications in a painterly style. Impressionistic images are created using a large number of brush strokes, which...
Michael Haller, Daniel Sperl
GRAPHITE
2004
ACM
13 years 9 months ago
A new fractal-based approach for 3D visualization of mountains in VRML standard
Several factors currently limit the size of Virtual Reality Modeling Language (VRML) models that can be effectively visualized over the Web. Main factors include network bandwidth...
Mohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi ...
GRAPHITE
2004
ACM
13 years 9 months ago
Statistical synthesis of facial expressions for the portrayal of emotion
This paper presents a novel technique for the generation of ‘video textures’ to display human emotion. This is achieved by a method which uses existing video footage to synthe...
Lisa Gralewski, Neill W. Campbell, Barry T. Thomas...
GRAPHITE
2004
ACM
13 years 9 months ago
Dual space drawing methods for cones
Ruled surface design and its applications are widely used in CAGD (Computer Aid Geometric Design) and industrial areas. In this paper, the cone is a particular ruled surface, whic...
Rena Ding, Yan Zhang
GRAPHITE
2004
ACM
13 years 9 months ago
Object, function, action for tangible interface design
It is now possible to turn almost any object into an interface. What one must do, however is to explore the user’s needs and perceptions in order to create the metaphors necessa...
Marissa Díaz, Isaac Rudomín
GRAPHITE
2004
ACM
13 years 9 months ago
Handheld devices for applications using dynamic multimedia data
Growing demand for ubiquitous and pervasive computing has triggered a sharp rise in handheld device usage. At the same time, dynamic multimedia data has become accepted as core ma...
Binh Pham, On Wong