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GRAPHITE
2006
ACM
13 years 10 months ago
Inverse tone mapping
In recent years many tone mapping operators (TMOs) have been presented in order to display high dynamic range images (HDRI) on typical display devices. TMOs compress the luminance ...
Francesco Banterle, Patrick Ledda, Kurt Debattista...
GRAPHITE
2006
ACM
13 years 10 months ago
Grid-based computer animation rendering
Anthony S. K. Chong, Alexei Sourin, Konstantin Lev...
GRAPHITE
2006
ACM
13 years 10 months ago
Methodologies for immersive robot programming in an augmented reality environment
—Advancements in robotics have gained much momentum in recent years. Industrial robotic systems are increasingly being used outside the factory floor, evident by the growing pres...
Soh-Khim Ong, J. W. S. Chong, Andrew Y. C. Nee
GRAPHITE
2006
ACM
13 years 10 months ago
Camera textures
In this paper we introduce a novel real-time rendering technique for camera deformations that can be applied to lens distortions and non-realistic projections. Our technique is ba...
Martin Spindler, Marco Bubke, Tobias Germer, Thoma...
GRAPHITE
2006
ACM
13 years 10 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont
GRAPHITE
2006
ACM
13 years 10 months ago
Directional enhancement in texture-based vector field visualization
The use of textures provides a rich and diverse set of possibilities for the visualization of flow data. In this paper, we present methods designed to produce oriented and contro...
Francesca Taponecco, Timothy Urness, Victoria Inte...