Sciweavers

HCI
2009
13 years 3 months ago
Heuristic Evaluations of Bioinformatics Tools: A Development Case
Heuristic evaluations are an efficient low cost method for identifying usability problems in a biomedical research tool. Combining the results of these evaluations with findings fr...
Barbara Mirel, Zach Wright
HCI
2009
13 years 3 months ago
Feature Extraction and Selection for Inferring User Engagement in an HCI Environment
We present our work towards estimating the engagement of a person to the displayed information of a computer monitor. Deciding whether a user is attentive or not, and frustrated or...
Stylianos Asteriadis, Kostas Karpouzis, Stefanos D...
HCI
2009
13 years 3 months ago
Insight into Kansei Color Combinations in Interactive User Interface Designing
Color has a major impact on Human Computer Interaction. Although there is a very thin line between appropriate and inappropriate use of color, if used properly, color can be a powe...
K. G. D. Tharangie, Shuichi Matsuzaki, Ashu Marasi...
HCI
2009
13 years 3 months ago
A Novel Dry Electrode for Brain-Computer Interface
A brain-computer interface is a device that uses signals recorded from the brain to directly control a computer. In the last few years, P300-based braincomputer interfaces (BCIs) h...
Eric W. Sellers, Peter J. Turner, William A. Sarna...
HCI
2009
13 years 3 months ago
Rapid Development of Scoped User Interfaces
As the demand for domain- and formalism-specific visual modelling environments grows, the need to rapidly construct complex User Interfaces (UIs) increases. In this paper, we propo...
Denis Dubé, Jacob Beard, Hans Vangheluwe
HCI
2009
13 years 3 months ago
Models of Culture for Virtual Human Conversation
In this paper, we survey different types of Models of culture for virtual humans. Virtual humans are artificial agents that include both a visual human-like body and intelligent co...
David R. Traum
HCI
2009
13 years 3 months ago
Impact of Gaze Analysis on the Design of a Caption Production Software
Producing caption for the deaf and hearing impaired is a labor intensive task. We implemented a software tool, named SmartCaption, for assisting the caption production process usin...
Claude Chapdelaine, Samuel Foucher, Langis Gagnon
HCI
2009
13 years 3 months ago
Navigation Support for the Walking Wounded
We aim at designing an effective evacuation support system for disaster response, specifically tailored to aid the walking wounded, a significant group of victims suffering from re...
Lucy T. Gunawan, Augustinus H. J. Oomes, Zhenke Ya...
HCI
2009
13 years 3 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier
HCI
2009
13 years 3 months ago
Partially Observable Markov Decision Process (POMDP) Technologies for Sign Language Based Human-Computer Interaction
Sign language (SL) recognition modules in human-computer interaction systems need to be both fast and reliable. In cases where multiple sets of features are extracted from the SL d...
Sylvie C. W. Ong, David Hsu, Wee Sun Lee, Hanna Ku...