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AR
2008
80views more  AR 2008»
13 years 4 months ago
TORSO: Development of a Telexistence Visual System Using a 6-d.o.f. Robot Head
In telexistence master
Kouichi Watanabe, Ichiro Kawabuchi, Naoki Kawakami...
HUMO
2000
Springer
13 years 8 months ago
Robust Head Motion Computation by Taking Advantage of Physical Properties
We present a new algorithm to compute the head motion between two views from the correspondences of five feature points (eye corners, mouth corners, and nose top), and zero or mor...
Zicheng Liu, Zhengyou Zhang
FGR
2002
IEEE
197views Biometrics» more  FGR 2002»
13 years 9 months ago
Robust Full-Motion Recovery of Head by Dynamic Templates and Re-Registration Techniques
This paper presents a method to recover the full-motion (3 rotations and 3 translations) of the head from an input video using a cylindrical head model. Given an initial reference...
Jing Xiao, Takeo Kanade, Jeffrey F. Cohn
ICAT
2003
IEEE
13 years 9 months ago
Head Motion Prediction in Augmented Reality Systems Using Monte Carlo Particle Filters
A basic problem with Augmented Reality systems using Head-Mounted Displays (HMDs) is the perceived latency or lag. This delay corresponds to the elapsed time between the moment wh...
Fakhreddine Ababsa, Jean-Yves Didier, Malik Mallem...
ICIAP
2005
ACM
13 years 10 months ago
Real-Time Avatar Animation Steered by Live Body Motion
The future customer service provided by call centres will be changed due to new web-based interactive multimedia technologies. Technical support will be offered in a completely new...
Oliver Schreer, Ralf Tanger, Peter Eisert, Peter K...