Sciweavers

GRAPHICSINTERFACE
2008
13 years 5 months ago
Geometric displacement on plane and sphere
This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
Elodie Fourquet, William Cowan, Stephen Mann
TABLETOP
2007
IEEE
13 years 10 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
DAGM
2009
Springer
13 years 10 months ago
Image-Based Lunar Surface Reconstruction
For the creation of a realistic 3 meter-sized relief globe of the Moon, a detailed height map of the entire lunar surface is required. Available height measurements of the Moon’s...
Stephan Wenger, Anita Sellent, Ole Schütt, Ma...