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ICONFERENCE
2011
7 years 6 months ago
Modeling diverse standpoints in text classification: learning to be human by modeling human values
An annotator’s classification of a text not only tells us something about the intent of the text’s author, it also tells us something about the annotator’s standpoint. To un...
Kenneth R. Fleischmann, Thomas Clay Templeton, Jor...
SPEECH
2011
7 years 10 months ago
Intelligibility predictors and neural representation of speech
Intelligibility predictors tell us a great deal about human speech perception, in particular which acoustic factors strongly effect human behavior, and which do not. A particular...
Bryce E. Lobdell, Jont B. Allen, Mark Hasegawa-Joh...
ICPR
2010
IEEE
8 years 3 months ago
Challenges of Human Behavior Understanding
Recent advances in pattern recognition has allowed computer scientists and psychologists to jointly address automatic analysis of of human behavior via computers. The Workshop on H...
Albert Ali Salah, Theo Gevers, Nicu Sebe, Alessand...
FLAIRS
2004
8 years 4 months ago
Automatic Creation of Contextual Knowledge in Simulated Agents
Modeling human behavior can be complicated and expensive. To be able to reduce costs, new methodologies and tools must be developed that automate the creation of human behavior mo...
Hans Fernlund, Avelino J. Gonzalez
MVA
2007
185views Computer Vision» more  MVA 2007»
8 years 4 months ago
An Efficient Method for Human Behavior Identification
This paper presents a recognition method for human behavior identification based on motion history image theory. The motion history image has the advantage that it can record the ...
Fang-Hsuan Cheng, Fu-Tai Chen
DAGSTUHL
2007
8 years 4 months ago
Integrated Human Behavior Modeling
In order to prevent emergencies or critical situations where humans are the origin, a timely provision of information thus obtained for the coordinating services and the on-site st...
Michael Berger, Dagmar Beyer, Stephan Prueckner
ATAL
2008
Springer
8 years 5 months ago
Simulating human behaviors in agent societies
As increasing numbers of processors and agents pervade the human environment, societies comprising both humans and agents will emerge. Presently, it is unknown how a person might ...
Alicia Ruvinsky, Michael N. Huhns
AIIDE
2008
8 years 5 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
DIGRA
2003
Springer
8 years 8 months ago
Characters in Computer Games: Toward Understanding Interpretation and Design
Interpretation of characters is a fundamental feature of human behavior. Even with limited information available, people will assign personality – even to inanimate objects. Cha...
Petri Lankoski, Satu Heliö, Inger Ekman
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
8 years 8 months ago
Using GP to Model Contextual Human Behavior
To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
Hans Fernlund, Avelino J. Gonzalez
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