Sciweavers

PKAW
2010
13 years 2 months ago
MMG: A Learning Game Platform for Understanding and Predicting Human Recall Memory
How humans infer probable information from the limited observed data? How they are able to build on little knowledge about the context in hand? Is the human memory repeatedly const...
Umer Fareed, Byoung-Tak Zhang
NIPS
2001
13 years 5 months ago
Fragment Completion in Humans and Machines
Partial information can trigger a complete memory. At the same time, human memory is not perfect. A cue can contain enough information to specify an item in memory, but fail to tr...
David Jacobs, Bas Rokers, Archisman Rudra, Zili Li...
BCSHCI
2007
13 years 5 months ago
Supporting human memory with interactive systems
The major goal of this workshop is to explore how interactive systems can support human memory, using novel technologies and innovative human/machine interaction paradigms, such a...
Denis Lalanne, Elise van den Hoven
CAE
2007
13 years 6 months ago
memory [en]code - Building a Collective Memory within a Tabletop Installation
In this paper, we introduce memory [en]code, a project that evolved through an art+science collaboration. memory [en]code is an interactive tabletop installation that visualizes d...
Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Shee...
ELPUB
2006
ACM
13 years 10 months ago
Technology and Culture: Integration or Disintegration?
This paper deals with the problems of weakening of human memory due to the increasing use of machine memories in many ways. It enumerates the advantages of machine memory as state...
Mortaza Kokabi
CHI
2005
ACM
14 years 4 months ago
Interrupted cognition and design for non-disruptiveness: the skilled memory approach
Interruptions have gained in importance as a topic in current HCI research. Through a series of experiments, we take a step toward analyzing the active role of human memory in con...
Antti Oulasvirta