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ICALT
2009
IEEE
13 years 1 months ago
A Semantic Social Network Service for Educating Saudi Breast Cancer Patients
Social networking services are presented as enablers in health and health care. This paper presents the idea of building Social Network system for educating Breast Cancer Patients...
Alaa M. Al-Abad, Basma A. Al-Sahail, Batool A. Al-...
ICALT
2009
IEEE
13 years 1 months ago
Subjective Representations of Educational Design Systems
This paper explores the benefits of repertory grid technique (RGT) for research on educational design systems.
Daniel K. Schneider, Kalli Benetos, Jean-Philippe ...
ICALT
2009
IEEE
13 years 1 months ago
Learning Object Annotation for Agricultural Learning Repositories
This paper introduces a Web-based tool that has been developed to facilitate learning object annotation in agricultural learning repositories with IEEE LOM-compliant metadata. Mor...
Hannes Ebner, Nikos Manouselis, Matthias Palm&eacu...
ICALT
2009
IEEE
13 years 1 months ago
Realtime Knowledge Space Skill Assessment for Personalized Digital Educational Games
Digital Educational Games offer immersive environments through which learners can enjoy motivational and compelling educational experiences. Applying personalization techniques wi...
Owen Conlan, Cormac Hampson, Neil Peirce, Michael ...
ICALT
2009
IEEE
13 years 1 months ago
Eye-Tracking Users' Behavior in Relation to Cognitive Style within an E-learning Environment
Eye-tracking measurements may be used as a method of identifying users' actual behavior in a hypermedia setting. In this research, an eye-tracking experiment was conducted in...
Nikos Tsianos, Panagiotis Germanakos, Zacharias Le...
ICALT
2009
IEEE
13 years 1 months ago
Applying Learning Styles to SCORM Compliant Courses
This paper proposes a general framework to develop SCORM compliant courses that provide adaptation according to user learning style. The SCORM standard as well as some of the most...
Ioannis Kazanidis, Maya Satratzemi
ICALT
2009
IEEE
13 years 6 months ago
Collaborative Learning by Means of Video Games: An Entertainment System in the Learning Processes
New Technologies have been incorporated to schools as learning tools some time ago. In this paper we remark some advantages of video games as educational systems and how we can us...
Natalia Padilla Zea, José Luis Gonzá...
ICALT
2009
IEEE
13 years 6 months ago
On-demand Construction of Personalized Learning Experiences Using Semantic Web and Web 2.0 Techniques
Nowadays, the Semantic Web technologies are exploited also in the e-learning domain in order to provide personalized and adaptive learning experiences, semantic annotation of lear...
Nicola Capuano, Matteo Gaeta, Francesco Orciuoli, ...
ICALT
2009
IEEE
13 years 6 months ago
iGLS: Intelligent Grouping for Online Collaborative Learning
One of the factors that affect successful collaborative learning is the composition of collaborative groups. Due to the lack of intelligent grouping according to learners’ pedag...
Shuangyan Liu, Mike Joy, Nathan Griffiths