Sciweavers

ICPR
2006
IEEE
14 years 6 months ago
Texture Edge Detection using Multi-resolution Features and SOM
Texture boundaries or edges are useful information for segmenting a texture image. We propose a texture edge detection algorithm using a bank of 1-D multi-channel, multiresolution...
Lalit Gupta, Sukhendu Das
ICPR
2006
IEEE
14 years 6 months ago
Activity Discovery from Surveillance Videos
Multi-agent interactions often result in mutual occlusion sequences which constitute a visual signature for the event. We define six qualitative occlusion primitives based on the ...
Amitabha Mukerjee, K. S. Venkatesh, Pabitra Mitra,...
ICPR
2006
IEEE
14 years 6 months ago
Line Detection and Texture Characterization of Network Patterns
This paper describes a complete approach to detect, localize and describe network patterns. Such texture is automatically detected with Gaussian derivative kernels and Fisher line...
Costantino Grana, Giovanni Pellacani, Rita Cucchia...
ICPR
2006
IEEE
14 years 6 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
ICPR
2006
IEEE
14 years 6 months ago
Fast Dichotomic Multiple Search Algorithm for Shortest Cirular Path
Circular shortest path algorithms for polar objects segmentation have been proposed in [1, 11, 10] to address discrete case and extended in [2] to the continuous domain for closed...
Martin de La Gorce, Nikos Paragios
ICPR
2006
IEEE
14 years 6 months ago
Pose Correction and Subject-Specific Features for Face Authentication
In this paper, we present a face authentication system that can be broken down in three stages. Prior to feature extraction, a pose correction step is applied, so that frontal fac...
Daniel González-Jiménez, José...
ICPR
2006
IEEE
14 years 6 months ago
Comparative Analysis of Decision-level Fusion Algorithms for 3D Face Recognition
3D shape-based face recognition algorithms can be improved by using decision-level fusion algorithms. In this work, we present a comparative analysis of various fusion algorithms,...
Berk Gökberk, Lale Akarun
ICPR
2006
IEEE
14 years 6 months ago
A General Framework for Agglomerative Hierarchical Clustering Algorithms
This paper presents a general framework for agglomerative hierarchical clustering based on graphs. Specifying an inter-cluster similarity measure, a subgraph of the similarity gra...
Reynaldo Gil-García, José Manuel Bad...
ICPR
2006
IEEE
14 years 6 months ago
A Psychological Adaptive Model For Video Analysis
Extracting key-frames is the first step for efficient content-based indexing, browsing and retrieval of the video data in commercial movies. Most of the existing research deals wi...
B. Bhanu, N. Ghosh
ICPR
2006
IEEE
14 years 6 months ago
Incremental Vehicle 3-D Modeling from Video
In this paper, we present a new model-based approach for building 3-D models of vehicles from color video provided by a traffic surveillance camera. We incrementally build 3D mode...
Bir Bhanu, Nirmalya Ghosh