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IJVR
2006
116views more  IJVR 2006»
13 years 3 months ago
New Directions in 3D User Interfaces
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...
IJVR
2006
97views more  IJVR 2006»
13 years 3 months ago
Human-Scale Virtual Environment for Product Design: Effect of Sensory Substitution
-- This paper presents a human-scale virtual environment (VE) with haptic feedback along with two experiments performed in the context of product design. The user interacts with a ...
Paul Richard, Damien Chamaret, François-Xav...
IJVR
2006
103views more  IJVR 2006»
13 years 3 months ago
Research Directions in Handheld AR
Handheld mobile devices are an exciting new platform for Augmented Reality (AR). Mobile phones and PDAs have the potential to provide AR experiences to hundreds of millions of cons...
Mark Billinghurst, Anders Henrysson
IJVR
2006
92views more  IJVR 2006»
13 years 3 months ago
A Short History of The International Journal of Virtual Reality
This brief history of the IJVR serves to inform those readers who have not previously been subscribers about the origins of the journal in the USA and the transfer of the editorial...
Richard A. Blade
IJVR
2006
199views more  IJVR 2006»
13 years 3 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
IJVR
2006
159views more  IJVR 2006»
13 years 3 months ago
Image Based Shadowing in Real-Time Augmented Reality
This work presents an approach to render appropriate shadows with Image Based Lighting in Augmented Reality applications. To approximate the result of environment lighting and shad...
Peter Supan, Ines Stuppacher, Michael Haller
IJVR
2006
113views more  IJVR 2006»
13 years 3 months ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung
IJVR
2006
63views more  IJVR 2006»
13 years 3 months ago
A Hierarchical 3D Data Rendering System Synchronized with HTML
We propose a new rendering system for large-scale, 3D geometic data that can be used with web-based content man-agement systems (CMS). To achieve this, we employed a geometry hiera...
Yousuke Kimura, Tomohiro Mashita, Atsushi Nakazawa...
IJVR
2006
89views more  IJVR 2006»
13 years 3 months ago
Requirements, Implementation and Applications of Hand-held Virtual Reality
While hand-held computing devices are capable of rendering advanced 3D graphics and processing of multimedia data, they are not designed to provide and induce sufficient sense of i...
Jane Hwang, Jaehoon Jung, Sunghoon Yim, Jaeyoung C...