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IJVR
2007
101views more  IJVR 2007»
13 years 4 months ago
Playful Geospatial Data Acquisition by Location-based Gaming Communities
—The success of Web 2.0 communities demonstrates that the users of an information service are willing to participate in the content creation process on a voluntary basis. In this...
Sebastian Matyas
IJVR
2007
99views more  IJVR 2007»
13 years 4 months ago
Control of a Free-swimming Fish Using Fuzzy Logic
—This paper describes a framework for animating and controlling articulated bodies in a fluid simulation. We illustrate this approach by simulating an autonomous fish in various ...
Gwenaël Allard
IJVR
2007
124views more  IJVR 2007»
13 years 4 months ago
Business Cases for Virtual Human Technology: Evaluation and Exploitation
—One of the main goals of the Virtual Human project was to develop technologies for using Virtual Humans as Human-Machine-Interfaces (HMI) to complex technical devices and system...
Alexander B. Reinecke, Markus Rössler, Nico G...
IJVR
2007
135views more  IJVR 2007»
13 years 4 months ago
Continuous LOD Model of Coniferous Foliage
—Interactive and realistic rendering of forest is a challenge due to a huge amount of tiny geometric detail. We present an approach to construct continuous level of detail (LOD) ...
Qingqiong Deng, Xiaopeng Zhang, Sebastien Gay, Xia...
IJVR
2007
74views more  IJVR 2007»
13 years 4 months ago
Concept and Construction of a Robot Dance System
—Dance is one form of entertainment where physical movement is the key factor. The main reason why robots are experiencing a kind of “boom” is that they have a physical body....
Kuniya Shinozaki, Akitsugu Iwatani, Ryohei Nakatsu
IJVR
2007
131views more  IJVR 2007»
13 years 4 months ago
From Physics-based Simulation to the Touching of Textiles: The HAPTEX Project
—While the animation and rendering techniques used in the domain of textile simulation have dramatically evolved during the last two decades, the ability to manipulate and modify...
Nadia Magnenat-Thalmann, Pascal Volino, Ugo Bonann...