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SIGGRAPH
2000
ACM
13 years 8 months ago
Acquiring the reflectance field of a human face
We present a method to acquire the reflectance field of a human face and use these measurements to render the face under arbitrary changes in lighting and viewpoint. We first acqu...
Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-P...
3DPVT
2004
IEEE
131views Visualization» more  3DPVT 2004»
13 years 8 months ago
Viewpoint Consistent Texture Synthesis
The purpose of this work is to synthesize textures of rough, real world surfaces under freely chosen viewing and illumination directions. Moreover, such textures are produced for ...
Alexander Neubeck, Alexey Zalesny, Luc J. Van Gool
ICCV
2005
IEEE
13 years 10 months ago
Integrating the Effects of Motion, Illumination and Structure in Video Sequences
Most work in computer vision has concentrated on studying the individual effects of motion and illumination on a 3D object. In this paper, we present a theory for combining the ef...
Yilei Xu, Amit K. Roy Chowdhury
ECCV
2004
Springer
14 years 6 months ago
Estimating Intrinsic Images from Image Sequences with Biased Illumination
We present a method for estimating intrinsic images from a fixed-viewpoint image sequence captured under changing illumination directions. Previous work on this problem reduces the...
Yasuyuki Matsushita, Stephen Lin, Sing Bing Kang, ...