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10 years 7 months ago
Advice-Giving Dialogue: An Integrated System
In this paper we present the implementation of an advice-giving system for financial investment for the
Didier Bronisz, Thomas Grossi, François Jea...
128views more  C++ 1994»
10 years 7 months ago
Implementing Signatures for C++
ne the design and detail the implementation of a language extension for abstracting types and for decoupling subtyping and inheritance in C++. This extension gives the user more of...
Gerald Baumgartner, Vincent F. Russo
10 years 7 months ago
WEA, a Distributed Object Manager Based on a Workspace Hierarchy
WEA is our implementation of a new architectural model for virtual memory access, the WorkSpace. It relies on a generalisation of client / server model and enables to build new di...
Didier Donsez, Philippe Homond, Pascal Faudemay
10 years 7 months ago
MiMi: A Java Implementation of the MicroMint Scheme
In this paper we describe an experimental implementation of the MicroMint micropayment scheme in Java. We apply this scheme to purchasing Web pages. A prerequisite was to accompli...
Vesna Hassler, Robert Bihlmeyer, Michael Fischer, ...
10 years 7 months ago
The Design and Implementation of the NetBSD rc.d System
In this paper I cover the design and implementation of
Luke Mewburn
86views Hardware» more  PTS 2004»
10 years 7 months ago
From Safety Verification to Safety Testing
A methodology that combines verification and conformance testing for validating safety requirements of reactive systems is presented. The requirements are first automatically verif...
Vlad Rusu, Hervé Marchand, Valéry Ts...
94views Hardware» more  PTS 2004»
10 years 7 months ago
FSM Based Interoperability Testing Methods for Multi Stimuli Model
In this paper, we propose two fault models and methods for the derivation of interoperability test suites when the system implementation is given in the form of two deterministic c...
Khaled El-Fakih, Vadim Trenkaev, Natalia Spitsyna,...
10 years 7 months ago
Improving http-server performance by adapted multithreading
It is wellknown that http servers can be programmed easier by using multithreading, i.e. each connection is dealt with by a separate thread. It is also known, e.g. from massively ...
Jörg Keller, Olaf Monien
10 years 7 months ago
Prototyping a Simple Layered Artificial Intelligence Engine for Computer Games
This work presents the chosen approach for the prototyping of an Artificial Intelligence Engine designed to provide support for the implementation of AI functionalities in compute...
Börje Felipe Fernandes Karlsson
88views Data Mining» more  FIMI 2003»
10 years 7 months ago
A fast APRIORI implementation
The efficiency of frequent itemset mining algorithms is determined mainly by three factors: the way candidates are generated, the data structure that is used and the implementati...
Ferenc Bodon