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ECTEL
2010
Springer
13 years 5 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...
DIMVA
2010
13 years 6 months ago
Covertly Probing Underground Economy Marketplaces
Cyber-criminals around the world are using Internet-based communication channels to establish trade relationships and complete fraudulent transactions. Furthermore, they control an...
Hanno Fallmann, Gilbert Wondracek, Christian Platz...