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MM
2010
ACM
141views Multimedia» more  MM 2010»
13 years 2 months ago
Automatic and manual processes in end-user multimedia authoring tools: where is the balance?
This thesis aims to analyze, model, and develop a framework for next-generation multimedia authoring tools targeted to end-users. In particular, I concentrate on the combination o...
Rodrigo Laiola Guimarães
WWW
2008
ACM
13 years 4 months ago
Workshop on social web and knowledge management (SWKM2008)
This paper provides an overview on the synergies between social web and knowledge managemen, topics, program committee members as well as summary of accepted papers for the SWKM20...
Peter Dolog, Markus Krötzsch, Sebastian Schaf...
AVI
2006
13 years 6 months ago
Methods for the evaluation of an interactive InfoVis tool supporting exploratory reasoning processes
Developing Information Visualization (InfoVis) techniques for complex knowledge domains makes it necessary to apply alternative methods of evaluation. In the evaluation of Gravi++...
Markus Rester, Margit Pohl
AVI
2004
13 years 6 months ago
Perceiving awareness information through 3D representations
The paper describes a framework supporting the creation of 3D user interfaces to visualize awareness information about the cooperation context of distributed actors. The paper dis...
Fabrizio Nunnari, Carla Simone
AVI
2004
13 years 6 months ago
3Book: a 3D electronic smart book
This paper describes the 3Book, a 3D interactive visualization of a codex book as a component for various digital library and sensemaking systems. The book is designed to hold lar...
Stuart K. Card, Lichan Hong, Jock D. Mackinlay, Ed...
GRAPHICSINTERFACE
2007
13 years 6 months ago
Isochords: visualizing structure in music
Isochords is a visualization of music that aids in the classification of musical structure. The Isochords visualization highlights the consonant intervals between notes and commo...
Tony Bergstrom, Karrie Karahalios, John C. Hart
AVI
2010
13 years 6 months ago
A new weaving technique for handling overlapping regions
The use of transparencies is a common strategy in visual representations to guarantee the visibility of different overlapping graphical objects, especially, if no visibility-decid...
Martin Luboschik, Axel Radloff, Heidrun Schumann
FPLAY
2008
13 years 6 months ago
Exaggerated head motions for game viewpoint control
In this paper, we present an evaluation of exaggerated headcoupled camera motions in a game-like 3D object movement. Three exaggeration levels were compared to determine if the ex...
Robert J. Teather, Wolfgang Stürzlinger
CSCW
2008
ACM
13 years 6 months ago
Situated practices of looking: visual practice in an online world
Graphical virtual worlds are increasingly significant sites of collaborative interaction. Many argue that the simulation of the everyday environment makes them particularly effect...
Lilly Irani, Gillian R. Hayes, Paul Dourish
ACMACE
2008
ACM
13 years 6 months ago
Photogeist: an augmented reality photography game
In this paper, we present Photogeist, a photography-based augmented reality game in which players use a physical handheld camera device to take pictures of floating virtual ghosts...
Cody Watts, Ehud Sharlin