Sciweavers

IUI
2012
ACM
11 years 12 months ago
Performance comparisons of phrase sets and presentation styles for text entry evaluations
We empirically compare five different publicly-available phrase sets in two large-scale (N = 225 and N = 150) crowdsourced text entry experiments. We also investigate the impact ...
Per Ola Kristensson, Keith Vertanen
VRST
2010
ACM
13 years 2 months ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
ISVC
2010
Springer
13 years 2 months ago
Automatic Learning of Gesture Recognition Model Using SOM and SVM
In this paper, we propose an automatic learning method for gesture recognition. We combine two different pattern recognition techniques: the SelfOrganizing Map (SOM) and Support Ve...
Masaki Oshita, Takefumi Matsunaga
IJAMC
2010
94views more  IJAMC 2010»
13 years 2 months ago
Middleware mechanisms for interaction interoperability in Collaborative Virtual Environments
—In this paper, we discuss interaction interoperability in Collaborative Virtual Environments (CVE), intended to mean the ability of two or more users to cooperate despite the he...
Mario Ciampi, Luigi Gallo, Antonio Coronato, Giuse...
EHCI
2001
13 years 5 months ago
Unconstrained vs. Constrained 3D Scene Manipulation
Abstract. Content creation for computer graphics applications is a very timeconsuming process that requires skilled personnel. Many people find the manipulation of 3D object with 2...
Tim Salzman, Szymon Stachniak, Wolfgang Stürz...
AVI
2006
13 years 5 months ago
Input interactions and context component based modelisations: differences and similarities
Since several years, ubiquitous computing and pervasive computing has emerged and, in particular, context-aware computing. Using mobile devices, the context is perpetually evolvin...
Diane Lingrand, Michel Riveill
ASSETS
2008
ACM
13 years 6 months ago
Experiences using a hands-free interface
Hands-free interfaces could be the best choice for HumanComputer Interaction (HCI) for people with physical disabilities that are not capable of using traditional input devices. O...
Cristina Manresa-Yee, Javier Varona, Francisco J. ...
ACMSE
2008
ACM
13 years 6 months ago
A study of the performance of steering tasks under spatial transformation of input
Indirection exists between the virtual objects that form the computer interface and the input devices through which the user interacts to manipulate these objects. This paper stud...
Mihail Eduard Tudoreanu, Eileen Kraemer
ACMIDC
2008
13 years 6 months ago
Supporting children as they program to make physical and virtual objects interact
I develop technological tools to help communities of children creatively solve problems as they program computers. The Hook-ups project introduces computational tools that support...
Amon Millner
USENIX
2007
13 years 6 months ago
Virtually Shared Displays and User Input Devices
This paper proposes making displays and input devices as first-class citizens in a networked system environment for collaborative applications. The paper describes a virtually sha...
Grant Wallace, Kai Li