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IUI
2012
ACM
12 years 2 days ago
Universal earphones: earphones with automatic side and shared use detection
We present universal earphones that use both a proximity sensor and a skin conductance sensor and we demonstrate several implicit interaction techniques they achieve by automatica...
Kohei Matsumura, Daisuke Sakamoto, Masahiko Inami,...
CHI
2011
ACM
12 years 8 months ago
Magic desk: bringing multi-touch surfaces into desktop work
Despite the prominence of multi-touch technologies, there has been little work investigating its integration into the desktop environment. Bringing multi-touch into desktop comput...
Xiaojun Bi, Tovi Grossman, Justin Matejka, George ...
CHI
2011
ACM
12 years 8 months ago
LiquidText: a flexible, multitouch environment to support active reading
Active reading, involving acts such as highlighting, writing notes, etc., is an important part of knowledge workers’ activities. Most computer-based active reading support seeks...
Craig S. Tashman, W. Keith Edwards
CGF
2011
12 years 8 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
12 years 8 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
GRAPHICSINTERFACE
2009
13 years 2 months ago
Mid-air text input techniques for very large wall displays
Traditional text input modalities, namely keyboards, are often not appropriate for use when standing in front of very large wall displays. Direct interaction techniques, such as h...
Garth Shoemaker, Leah Findlater, Jessica Q. Dawson...
ICMI
2010
Springer
189views Biometrics» more  ICMI 2010»
13 years 2 months ago
Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces
Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may b...
Julie Rico, Stephen A. Brewster
ICMI
2010
Springer
196views Biometrics» more  ICMI 2010»
13 years 2 months ago
Component-based high fidelity interactive prototyping of post-WIMP interactions
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
Jean-Yves Lionel Lawson, Mathieu Coterot, Cyril Ca...
CIVR
2010
Springer
176views Image Analysis» more  CIVR 2010»
13 years 2 months ago
Interacting with location-based multimedia using sketches
We propose a set of sketch-based interaction techniques for efficient retrieval of multimedia related to locations. The user makes a simple sketch on a map to interact with it, in...
Gamhewage C. de Silva, Kiyoharu Aizawa
ASSETS
2010
ACM
13 years 2 months ago
Towards accessible touch interfaces
Touch screen mobile devices bear the promise of endless leisure, communication, and productivity opportunities to motor-impaired people. Indeed, users with residual capacities in ...
Tiago João Guerreiro, Hugo Nicolau, Joaquim...