Sciweavers

CHI
1999
ACM
13 years 8 months ago
Touch-Sensing Input Devices
We can touch things, and our senses tell us when our hands are touching something. But most computer input devices cannot detect when the user touches or releases the device or so...
Ken Hinckley, Mike Sinclair
UIST
2000
ACM
13 years 8 months ago
Interaction techniques for ambiguity resolution in recognition-based interfaces
Because of its promise of natural interaction, recognition is coming into its own as a mainstream technology for use with computers. Both commercial and research applications are ...
Jennifer Mankoff, Scott E. Hudson, Gregory D. Abow...
CHI
2000
ACM
13 years 8 months ago
Interacting with eye movements in virtual environments
Eye movement-based interaction offers the potential of easy, natural, and fast ways of interacting in virtual environments. However, there is little empirical evidence about the a...
Vildan Tanriverdi, Robert J. K. Jacob
CHI
2000
ACM
13 years 8 months ago
Evaluation of eye gaze interaction
Eye gaze interaction can provide a convenient and natural addition to user-computer dialogues. We have previously reported on our interaction techniques using eye gaze [10]. While...
Linda E. Sibert, Robert J. K. Jacob
AUIC
2002
IEEE
13 years 9 months ago
The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
Wayne Piekarski, Bruce H. Thomas
VRML
2003
ACM
13 years 9 months ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
UIST
2003
ACM
13 years 9 months ago
PreSense: interaction techniques for finger sensing input devices
Although graphical user interfaces started as imitations of the physical world, many interaction techniques have since been invented that are not available in the real world. This...
Jun Rekimoto, Takaaki Ishizawa, Carsten Schwesig, ...
VISUALIZATION
2003
IEEE
13 years 9 months ago
Using Deformations for Browsing Volumetric Data
Many traditional techniques for “looking inside” volumetric data involve removing portions of the data, for example using various cutting tools, to reveal the interior. This a...
Michael J. McGuffin, Liviu Tancau, Ravin Balakrish...
GI
2004
Springer
13 years 10 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
UIST
2004
ACM
13 years 10 months ago
Combining crossing-based and paper-based interaction paradigms for dragging and dropping between overlapping windows
Despite novel interaction techniques proposed for virtual desktops, common yet challenging tasks remain to be investigated. Dragging and dropping between overlapping windows is on...
Pierre Dragicevic