Sciweavers

CVPR
2011
IEEE
13 years 4 days ago
Interactively Building a Discriminative Vocabulary of Nameable Attributes
Human-nameable visual attributes offer many advantages when used as mid-level features for object recognition, but existing techniques to gather relevant attributes can be ineffici...
Devi Parikh, Kristen Grauman
HCI
2009
13 years 1 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
ICIDS
2010
Springer
13 years 2 months ago
Motivations for Rereading in Interactive Stories: A Preliminary Investigation
This paper describes a preliminary investigation into the concept of rereadability in interactive stories. Through a close reading of the text-based interactive fiction Alabaster, ...
Alex Mitchell
EUROMED
2010
13 years 2 months ago
Same Same But Different - Comparing Rendering Environments for Interactive Digital Objects
Digital cultural heritage in interactive form can take different shapes. It can be either in the form of interactive virtual representations of non-digital objects like buildings o...
Mark Guttenbrunner, J. Wieners, Andreas Rauber, Ma...
CACM
2000
108views more  CACM 2000»
13 years 3 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
DAGSTUHL
1997
13 years 5 months ago
InVIS - Interactive Visualization of Medical Data Sets
Interactive rendering of large data sets requires fast algorithms and rapid hardware acceleration. Both can be improved, but none of this ensures interactive response times. If a ...
Jörg Meyer, Steffen Gelder, Timna E. Schneide...
AAAI
2000
13 years 5 months ago
Human-Level AI's Killer Application: Interactive Computer Games
Although one of the fundamental goals of AI is to understand and develop intelligent systems that have all of the capabilities of humans, there is little active research directly ...
John E. Laird, Michael van Lent
VISUALIZATION
1998
IEEE
13 years 7 months ago
Interactive virtual angioscopy
Virtual angioscopy is a non invasive medical procedure for exploring parts of the human vascular system. We have developed an interactive tool that takes as input data acquired wi...
Enrico Gobbetti, Piero Pili, Antonio Zorcolo, Mass...
UIST
2000
ACM
13 years 8 months ago
Cross-modal interaction using XWeb
The XWeb project addresses the problem of interacting with services by means of a variety of interactive platforms. Interactive clients are provided on a variety of hardware/softw...
Dan R. Olsen, Sean Jefferies, S. Travis Nielsen, W...
TIDSE
2004
Springer
13 years 9 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás