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CGF
2007
112views more  CGF 2007»
13 years 4 months ago
Depth-of-Field Rendering by Pyramidal Image Processing
We present an image-based algorithm for interactive rendering depth-of-field effects in images with depth maps. While previously published methods for interactive depth-of-field...
Martin Kraus, Magnus Strengert
DAGSTUHL
1997
13 years 5 months ago
InVIS - Interactive Visualization of Medical Data Sets
Interactive rendering of large data sets requires fast algorithms and rapid hardware acceleration. Both can be improved, but none of this ensures interactive response times. If a ...
Jörg Meyer, Steffen Gelder, Timna E. Schneide...
WSCG
2004
136views more  WSCG 2004»
13 years 5 months ago
Light Vectors for a Moving Observer
Interactive rendering is usually made with very simple illumination models. High quality rendering is too slow to be interactive. In this paper, we extend the notion of light vect...
Rodolphe Crespin, Bernard Péroche
SIGGRAPH
2000
ACM
13 years 9 months ago
Surface light fields for 3D photography
A surface light field is a function that assigns a color to each ray originating on a surface. Surface light fields are well suited to constructing virtual images of shiny objec...
Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Bri...
SIGGRAPH
2000
ACM
13 years 9 months ago
Dynamically reparameterized light fields
This research further develops the light field and lumigraph imagebased rendering methods and extends their utility. We present alternate parameterizations that permit 1) interac...
Aaron Isaksen, Leonard McMillan, Steven J. Gortler
RT
2001
Springer
13 years 9 months ago
Interactive Distributed Ray Tracing of Highly Complex Models
Abstract. Many disciplines must handle the creation, visualization, and manipulation of huge and complex 3D environments. Examples include large structural and mechanical engineeri...
Ingo Wald, Philipp Slusallek, Carsten Benthin, Mar...
RT
2001
Springer
13 years 9 months ago
Interactive Rendering of Trees with Shading and Shadows
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...
Alexandre Meyer, Fabrice Neyret, Pierre Poulin