Sciweavers

ISMAR
2003
IEEE
13 years 9 months ago
Evaluation of Calibration Procedures for Optical See-Through Head-Mounted Displays
Optical see-through head-mounted displays (HMDs) are less commonly used because they are difficult to accurately calibrate. In this article, we report a user study to compare the ...
Arthur Tang, Ji Zhou, Charles B. Owen
ISMAR
2003
IEEE
13 years 9 months ago
BLADESHIPS: An Interactive Attraction in Mixed Reality
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPS...
Masayuki Takemura, Shungo Haraguchi
ISMAR
2003
IEEE
13 years 9 months ago
Image Overlay on Optical See-Through Displays for Vehicle Navigation
In this paper, we propose a method for image overlay on the front glass of a vehicle to navigate a driver to a desired destination. By overlaying the navigation imformation on the...
Tomoyasu Nakatsuru, Yasuyoshi Yokokohji, Daisuke E...
ISMAR
2003
IEEE
13 years 9 months ago
The Effects of Shadow Representation of Virtual Objects in Augmented Reality
In this paper, we describe the effects of shadow representation of virtual objects in Augmented Reality. Optical consistency is important in order to create realistic augmented re...
Natsuki Sugano, Hirokazu Kato, Keihachiro Tachiban...
ISMAR
2003
IEEE
13 years 9 months ago
ID CAM: A Smart Camera for Scene Capturing and ID Recognition
An ID recognition system is described that uses optical beacons and a high-speed image sensor. The ID sensor captures a scene like an ordinary camera and recognizes the ID of a be...
Nobuyuki Matsushita, Daisuke Hihara, Teruyuki Ushi...
ISMAR
2003
IEEE
13 years 9 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
ISMAR
2003
IEEE
13 years 9 months ago
Robust Vision-Based Registration Utilizing Bird's-Eye View with User's View
This paper describes new vision-based registration methods utilizing not only cameras on a user’s head-mounted display but also a bird’s-eye view camera that observes the user...
Kiyohide Satoh, Shinji Uchiyama, Hiroyuki Yamamoto...
ISMAR
2003
IEEE
13 years 9 months ago
DART: The Designer's Augmented Reality Toolkit
This demonstration will highlight the Designer’s Augmented Reality Toolkit (DART), a system that allows users to easily create augmented reality (AR) experiences. Over the past ...
Blair MacIntyre, Maribeth Gandy, Jay David Bolter,...
ISMAR
2003
IEEE
13 years 9 months ago
Fully Automated and Stable Registration for Augmented Reality Applications
We present a fully automated approach to camera registration for Augmented Reality systems. It relies on purely passive vision techniques to solve the initialization and realtime ...
Vincent Lepetit, Luca Vacchetti, Daniel Thalmann, ...
ISMAR
2003
IEEE
13 years 9 months ago
Resolving Multiple Occluded Layers in Augmented Reality
A useful function of augmented reality (AR) systems is their ability to visualize occluded infrastructure directly in a user’s view of the environment. This is especially import...
Mark A. Livingston, J. Edward Swan II, Joseph L. G...