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ISMAR
2007
IEEE
13 years 10 months ago
A System Architecture for Ubiquitous Tracking Environments
Ubiquitous tracking setups, covering large tracking areas with many heterogeneous sensors of varying accuracy, require dedicated middleware to facilitate development of stationary...
Manuel Huber, Daniel Pustka, Peter Keitler, Floria...
ISMAR
2007
IEEE
13 years 10 months ago
Precise Geometric Registration by Blur Estimation for Vision-based Augmented Reality
This paper proposes an accurate geometric registration method by estimating blur effects from a degraded image with image markers for augmented reality. A small and inexpensive ca...
Bunyo Okumura, Masayuki Kanbara, Naokazu Yokoya
ISMAR
2007
IEEE
13 years 10 months ago
Semi-automatic Annotations in Unknown Environments
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead ...
Gerhard Reitmayr, Ethan Eade, Tom Drummond
ISMAR
2007
IEEE
13 years 10 months ago
Visualization of Spatial Sensor Data in the Context of Automotive Environment Perception Systems
Spatial sensor systems in cars are gaining more and more importance. Such sensor systems are the foundation of future safety systems, such as automatic emergency brakes, as well a...
Marcus Tönnis, Rudi Lindlf, Leonhard Walchsh&...
ISMAR
2007
IEEE
13 years 10 months ago
Visual Longitudinal and Lateral Driving Assistance in the Head-Up Display of Cars
Marcus Tönnis, Christian Lange, Gudrun Klinke...
ISMAR
2007
IEEE
13 years 10 months ago
Evaluating Display Types for AR Selection and Annotation
This paper evaluates different display devices for selection or annotation tasks in augmented reality (AR). We compare three different display types – a head mounted display and...
Jason Wither, Stephen DiVerdi, Tobias Höllere...
ISMAR
2007
IEEE
13 years 10 months ago
Vesp'R - Transforming Handheld Augmented Reality
This paper presents first results of an interaction design study performed for a novel handheld interaction system. Human factors of mid-size, self-containing wearable computer sy...
Ernst Kruijff, Eduardo E. Veas
ISMAR
2007
IEEE
13 years 10 months ago
A Two-by-Two Mixed Reality System That Merges Real and Virtual Worlds in Both Audio and Visual Senses
There have been many implementations of virtual reality, using audio and visual senses. However, implementations of mixed reality (MR) have thus far only dealt with the visual sen...
Kyota Higa, Takanobu Nishiura, Asako Kimura, Fumih...
ISMAR
2007
IEEE
13 years 10 months ago
Initialisation for Visual Tracking in Urban Environments
Outdoor augmented reality systems often rely on GPS to cover large environments. Visual tracking approaches can provide more accurate location estimates but typically require a ma...
Gerhard Reitmayr, Tom Drummond
ISMAR
2007
IEEE
13 years 10 months ago
Face-to-Face Tabletop Remote Collaboration in Mixed Reality
This paper proposes a novel remote face-to-face Mixed Reality (MR) system that enables two people in distant places to share MR space. Challenging issues to realize such an MR sys...
Shinya Minatani, Itaru Kitahara, Yoshinari Kameda,...