Sciweavers

ISWC
2003
IEEE
13 years 10 months ago
Peer-to-Peer Policy Management System for Wearable Mobile Devices
Wearable computing devices are obviously made all the more powerful due to their ability to be innately mobile. With this in mind, spontaneous peer-to-peer networks may emerge amo...
Michael Massimi, Ursula Wolz
ISWC
2003
IEEE
13 years 10 months ago
Towards a design framework for wearable electronic textiles
This paper presents a design framework for wearable electronic textiles. The focus is on the design and simulation issues that arise from the interaction of the electronic textile...
Thomas Martin, Mark T. Jones, Joshua Edmison, Ravi...
ISWC
2003
IEEE
13 years 10 months ago
KeyMenu: A Keyboard Based Hierarchical Menu
KeyMenu is a keyboard based hierarchical menu system intended for use on a wearable computer. It is designed for use in conjunction with the Twiddler one–handed wearable keyboar...
Kent Lyons, Nirmal J. Patel, Thad Starner
ISWC
2003
IEEE
13 years 10 months ago
Unsupervised, Dynamic Identification of Physiological and Activity Context in Wearable Computing
Context-aware computing describes the situation where a wearable / mobile computer is aware of its user’s state and surroundings and modifies its behavior based on this informat...
Andreas Krause, Daniel P. Siewiorek, Asim Smailagi...
ISWC
2003
IEEE
13 years 10 months ago
MIThril 2003: Applications and Architecture
In this paper we describe the MIThril 2003 wearable computing research platform. MIThril 2003 is a proven, accessible architecture that combines inexpensive, commodity hardware, a...
Richard W. DeVaul, Michael Sung, Jonathan Gips, Al...
ISWC
2003
IEEE
13 years 10 months ago
The Memory Glasses: Subliminal vs.Overt Memory Support with Imperfect Information
Wearables are frequently designed to support users engaged in complex “real world” activities, ranging from food inspection to ground combat. Unfortunately, wearables also hav...
Richard W. DeVaul, Alex Pentland, Vicka R. Corey
ISWC
2003
IEEE
13 years 10 months ago
Layered Annotations of Digital Images for Data Collection in the Field
This paper presents the development and initial user trial of a wearable computer for collecting and annotating images for field-working applications. The application is based upo...
James Cross, Chris Baber, Sandra I. Woolley
ISWC
2003
IEEE
13 years 10 months ago
Sensing and Modeling Human Networks using the Sociometer
Knowledge of how people interact is important in many disciplines, e.g. organizational behavior, social network analysis, information diffusion and knowledge management applicatio...
Tanzeem Choudhury, Alex Pentland
ISWC
2003
IEEE
13 years 10 months ago
A Wearable Networked MP3 Player and "Turntable" for Collaborative Scratching
We present a new type of wearable musical instrument called the DJammer. The DJammer brings turntable like creative functionality to the MP3 world while offering a collaborative p...
Mat C. Hans, Mark T. Smith
ISWC
2003
IEEE
13 years 10 months ago
Coarse, Inexpensive, Infrared Tracking for Wearable Computing
We present a novel, inexpensive, coarse tracking system that determines a person’s approximate 2D location and 1D head orientation in an indoor environment. While this coarse tr...
Drexel Hallaway, Tobias Höllerer, Steven Fein...