Sciweavers

JSA
2006
103views more  JSA 2006»
13 years 4 months ago
FMESP: Framework for the modeling and evaluation of software processes
Nowadays, organizations face with a very high competitiveness and for this reason they have to continuously improve their processes. Two key aspects to be considered in the softwa...
Félix García, Mario Piattini, Franci...
KER
2008
106views more  KER 2008»
13 years 4 months ago
Personalized information retrieval based on context and ontological knowledge
Context modeling has been long acknowledged as a key aspect in a wide variety of problem domains. In this paper we focus on the combination of contextualization and personalizatio...
Phivos Mylonas, David Vallet, Pablo Castells, Miri...
FPLAY
2008
13 years 5 months ago
The case for research in game engine architecture
This paper is a call for research in the field of game engine architecture and design, a more comprehensive and thorough understanding of which we consider to be essential for its...
Eike Falk Anderson, Steffen Engel, Peter Comninos,...
AAAI
2007
13 years 6 months ago
The Impact of Network Topology on Pure Nash Equilibria in Graphical Games
Graphical games capture some of the key aspects relevant to the study and design of multi-agent systems. It is often of interest to find the conditions under which a game is stab...
Bistra N. Dilkina, Carla P. Gomes, Ashish Sabharwa...
ICWE
2004
Springer
13 years 9 months ago
The Impact of Accessibility and Usability on the Development of Web Applications
Ease of use is definitively one of the key aspects characterizing the quality of web applications and includes accessibility and usability. In this paper we describe how these fact...
Gennaro Costagliola, Filomena Ferrucci, Carmine Gr...