Sciweavers

UAI
2008
13 years 6 months ago
Learning Hidden Markov Models for Regression using Path Aggregation
We consider the task of learning mappings from sequential data to real-valued responses. We present and evaluate an approach to learning a type of hidden Markov model (HMM) for re...
Keith Noto, Mark Craven
IFIP12
2008
13 years 6 months ago
Bayesian Networks Optimization Based on Induction Learning Techniques
Obtaining a bayesian network from data is a learning process that is divided in two steps: structural learning and parametric learning. In this paper, we define an automatic learni...
Paola Britos, Pablo Felgaer, Ramón Garc&iac...
IADIS
2008
13 years 6 months ago
Empowering Students With Ict Competences
The aim of this paper is to analyze the continuous learning process from the Open Distance Learning Department of the University of Bucharest. We will underline the personal prolu...
Dumitrache Anisoara, Logofatu Bogdan, Gheorghe Mih...
IADIS
2008
13 years 6 months ago
Modelling Collaborative Competence Level Using Machine Learning Techniques
Using open e-learning platforms as a tool to support the learning process has become an international tendency. Specially, in order to motivate the achievement of desired competen...
Laura Mancera Valetts, Silvia Baldiris Navarro, Ra...
CAINE
2008
13 years 6 months ago
A Graphics-User Interface in Support of a Cognitive Inference Architecture
- The objective of this paper is to present a graphical-user-interface (GUI) in support of a decision support system (KASER) for machine understanding. In order to provide informat...
Isai Michel Lombera, Jayeshkumar Patel, Stuart Har...
SSPR
2000
Springer
13 years 8 months ago
Prototype Learning with Attributed Relational Graphs
An algorithm for learning structural patterns given in terms of Attributed Relational Graphs (ARG's) is presented. The algorithm, based on inductive learning methodologies, pr...
Pasquale Foggia, Roberto Genna, Mario Vento
DIMEA
2007
248views Multimedia» more  DIMEA 2007»
13 years 8 months ago
Adaptive digital game-based learning framework
A common teaching and learning methodology involves one that delivers knowledge to learners within a classroom environment. With the enhancement of information technology, Web-bas...
Phit-Huan Tan, Siew-Woei Ling, Choo-Yee Ting
BPM
2007
Springer
138views Business» more  BPM 2007»
13 years 8 months ago
Learning Business Process Models: A Case Study
Learning how to improve business processes is an evolutionary process that must be managed as other business processes (BPs) are managed in modern organizations. The proposed model...
Johny Ghattas, Pnina Soffer, Mor Peleg
ICPR
2010
IEEE
13 years 8 months ago
Evolving Fuzzy Classifiers: Application to Incremental Learning of Handwritten Gesture Recognition Systems
In this paper, we present a new method to design customizable self-evolving fuzzy rule-based classifiers. The presented approach combines an incremental clustering algorithm with a...
Abdullah Almaksour, Eric Anquetil, Solen Quiniou, ...
COBUILD
1998
Springer
13 years 8 months ago
The Metaphor of Virtual Rooms in the Cooperative Learning Environment CLear
In the CLear project we develop a cooperative learning system for supporting learning and training processes of co-located and distributed groups. One of the fundamental concepts o...
Hans-Rüdiger Pfister, Christian Schuckmann, J...