Sciweavers

TOG
2008
120views more  TOG 2008»
13 years 4 months ago
Real-time, all-frequency shadows in dynamic scenes
Shadow computation in dynamic scenes under complex illumination is a challenging problem. Methods based on precomputation provide accurate, real-time solutions, but are hard to ex...
Thomas Annen, Zhao Dong, Tom Mertens, Philippe Bek...
IJCV
2007
163views more  IJCV 2007»
13 years 4 months ago
Appearance Sampling of Real Objects for Variable Illumination
Abstract. The appearance of an object greatly changes under different lighting conditions. Even so, previous studies have demonstrated that the appearance of an object under varyin...
Imari Sato, Takahiro Okabe, Yoichi Sato
CGF
2008
235views more  CGF 2008»
13 years 4 months ago
Free Form Incident Light Fields
This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...
CGF
2008
101views more  CGF 2008»
13 years 4 months ago
Stereo Light Probe
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...
WSCG
2003
142views more  WSCG 2003»
13 years 5 months ago
Dynamic Radiosity using Higher Order Functions Bases and Temporal Coherence
The computation of global illumination in a dynamic scene constitutes a real challenge in computer graphics. In radiosity algorithms, this problem is far from being easy, especial...
Venceslas Biri, Sylvain Michelin, Didier Arqu&egra...
WSCG
2003
170views more  WSCG 2003»
13 years 5 months ago
Experimental System for Visualization of the Light Load
This paper presents our work on an experimental system for visualization of the light load. The light load is thought as the total amount of light radiation received by all areas ...
Martin Cadík, Pavel Slavík, Jan Prik...
CGVR
2006
13 years 5 months ago
Real-time Computation of Area Shadows - A Geometrical Algorithm
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...
Michael Boehl, Wolfgang Stürzlinger
ISUVR
2007
13 years 6 months ago
Light Source Estimation for Realistic Shadow using Segmented HDR Images
— To achieve seamless integration of the real scene with virtual objects, we need to obtain accurate illumination condition of the real scene. Using HDRI (High Dynamic Range Imag...
JaeDoug Yoo, Kwanheng Lee
ETRA
2008
ACM
150views Biometrics» more  ETRA 2008»
13 years 6 months ago
A head-mounted sensor-based eye tracking device: eye touch system
In this study, a new eye tracking system, namely Eye Touch, is introduced. Eye Touch is based on an eyeglasses-like apparatus on which IrDA sensitive sensors and IrDA light source...
Cihan Topal, Ömer Nezih Gerek, Atakan Dogan
ACCV
2006
Springer
13 years 8 months ago
Effects of Image Segmentation for Approximating Object Appearance Under Near Lighting
Shading analysis of an object under near lighting is not an easy task, because the direction and distance of the light source vary over the surface of the object. Observing a small...
Takahiro Okabe, Yoichi Sato