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CVPR
2011
IEEE
8 years 4 months ago
A Deformation and Lighting Insensitive Metric for Face Recognition
Face recognition is a challenging problem, complicated by variations in pose, expression, lighting, and the passage of time. Significant work has been done to solve each of these...
Anne Jorstad, David Jacobs, Alain Trouvé
ICIP
2009
IEEE
8 years 6 months ago
Automatic scene relighting for video conferencing
This paper describes a new method to automatically improve scene lighting for video conferencing by learning the photometric mapping between a lower exposure and desired exposure ...
Stephen Mangiat, Jerry Gibson
SG
2010
Springer
8 years 6 months ago
An Interactive Interface for Lighting-by-Example
Lighting design in computer graphics is essentially not a random process but one driven by both a technical and aesthetic appreciation of lighting. In some applications, the result...
Hai Nam Ha, Christophe Lino, Marc Christie, Patric...
ECCV
2010
Springer
8 years 6 months ago
Lighting Aware Preprocessing for Face Recognition across Varying Illumination
Abstract. Illumination variation is one of intractable yet crucial problems in face recognition and many lighting normalization approaches have been proposed in the past decades. N...
Hu Han, Shiguang Shan, Laiyun Qing, Xilin Chen, We...
TOG
2002
160views more  TOG 2002»
8 years 8 months ago
Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments
We present a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments that captures soft shadows, interreflections, and caustics. As a...
Peter-Pike J. Sloan, Jan Kautz, John Snyder
CGA
1998
8 years 8 months ago
Composite Lighting Simulations with Lighting Networks
A whole variety of different techniques for simulating global illumination in virtual environments have been developed over recent years. Each technique, including Radiosity, Mont...
Philipp Slusallek, Marc Stamminger, Wolfgang Heidr...
CIE
2004
Springer
8 years 8 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill
IJVR
2006
159views more  IJVR 2006»
8 years 8 months ago
Image Based Shadowing in Real-Time Augmented Reality
This work presents an approach to render appropriate shadows with Image Based Lighting in Augmented Reality applications. To approximate the result of environment lighting and shad...
Peter Supan, Ines Stuppacher, Michael Haller
CGF
2008
117views more  CGF 2008»
8 years 8 months ago
Video Relighting Using Infrared Illumination
Inappropriate lighting is often responsible for poor quality video. In most offices and homes, lighting is not designed for video conferencing. This can result in unevenly lit fac...
Oliver Wang, James Davis, Erika Chuang, Ian Rickar...
SI3D
1992
ACM
9 years 12 days ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier
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