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ICRA
2009
IEEE
125views Robotics» more  ICRA 2009»
9 years 11 days ago
Photometry-based visual servoing using light reflexion models
Abstract-- We present in this paper a way to achieve positioning tasks by visual servoing under complex luminance variations. To do that, we use as visual features the luminance of...
Christophe Collewet, Éric Marchand
TIP
2008
124views more  TIP 2008»
9 years 2 months ago
GAFFE: A Gaze-Attentive Fixation Finding Engine
Abstract-- The ability to automatically detect visually interesting regions in images has many practical applications, especially in the design of active machine vision and automat...
Umesh Rajashekar, Ian van der Linde, Alan C. Bovik...
MM
2010
ACM
170views Multimedia» more  MM 2010»
9 years 2 months ago
Color and luminance compensation for mobile panorama construction
We provide an efficient technique of color and luminance compensation for sequences of overlapping images. It can be used in construction of high-resolution and high-quality panor...
Yingen Xiong, Kari Pulli
IMAGING
2004
9 years 4 months ago
Measuring the Relationship between Perceived Image Contrast and Surround Illumination
While an image's relative surround luminance increases from dark to light, the perceived contrast of the image will increase. For this reason, projected transparencies are ma...
Changmeng Liu, Mark D. Fairchild
IMAGING
2004
9 years 4 months ago
Spatial Color-to-Grayscale Transform Preserving Chrominance Edge Information
A color image sent to a monochrome output device must undergo a color-to-grayscale transformation. Such a transform typically retains the luminance channel or a derivative thereof...
Raja Bala, Reiner Eschbach
HVEI
2010
9 years 4 months ago
The luminance of pure black: exploring the effect of surround in the context of electronic displays
The overall image quality benefits substantially from good reproduction of black tones. Modern displays feature relatively low black level, making them capable rendering good dark...
Rafal Mantiuk, Scott Daly, Louis Kerofsky
APGV
2008
ACM
172views Visualization» more  APGV 2008»
9 years 4 months ago
Brightness of the glare illusion
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Akiko Yoshida, Matthias Ihrke, Rafal Mantiuk, Hans...
VISUALIZATION
2002
IEEE
9 years 7 months ago
Face-based Luminance Matching for Perceptual Colormap Generation
Most systems used for creating and displaying colormap-based visualizations are not photometrically calibrated. That is, the relationship between RGB input levels and perceived lu...
Gordon L. Kindlmann, Erik Reinhard, Sarah Creem
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