Sciweavers

MASCOTS
1994
13 years 5 months ago
Xmgm: Performance Modeling Using Matrix Geometric Techniques
Over the last two decades a considerable amount of effort has been put in the development and application of matrix geometric techniques for the analysis of queueing systems of wh...
Boudewijn R. Haverkort, Aad P. A. van Moorsel, Dir...
MASCOTS
1996
13 years 5 months ago
Using Remote Memory to Avoid Disk Thrashing: A Simulation Study
The increasing use of high-bandwidth and low-latency networks make possible the use of remote (network) memory as an alternative to disk means of storing an application's dat...
Evangelos P. Markatos
MASCOTS
1996
13 years 5 months ago
Well-Defined Stochastic Petri Nets
Formalisms based on stochastic Petri Nets (SPNs) can employ structural analysis to ensure that the underlying stochastic process is fully determined. The focus is on the detection...
Gianfranco Ciardo, Robert Zijal
MASCOTS
1997
13 years 5 months ago
A Hybrid Simulation Approach Enabling Performance Characterization of Large Software Systems
We describe a method for performance analysis of large software systems that combines a fast instruction-set simulator with off-line detailed analysis of segments of the execution...
Bengt Werner, Peter S. Magnusson
MASCOTS
2000
13 years 5 months ago
A Transaction-Level Tool for Predicting TCP Performance and for Network Engineering
Most network engineering tools are unsatisfactory. Measurements are not predictive, simulations do not scale, and analysis is limited to oversimplified models. To be more useful, ...
Jean C. Walrand
MASCOTS
2000
13 years 5 months ago
Profiling I/O Interrupts in Modern Architectures
Lambert Schaelicke, Al Davis, Sally A. McKee
MASCOTS
2000
13 years 5 months ago
Stateless Routing in Network Simulations
The memory resources required by network simulations can grow quadratically with size of the simulated network. In simulations that use routing tables at each node to perform perh...
George F. Riley, Mostafa H. Ammar, Richard Fujimot...
MASCOTS
2000
13 years 5 months ago
An Efficient Implementation of Interactive Video-on-Demand
The key performance bottleneck for a video-on-demand (VOD) server is bandwidth, which controls the number of clients the server can simultaneously support. Previous work has shown...
Steven W. Carter, Darrell D. E. Long, Jehan-Fran&c...