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TVCG
2008
103views more  TVCG 2008»
11 years 9 months ago
Perceptually Guided Polygon Reduction
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
Lijun Qu, Gary W. Meyer
JCRD
2006
71views more  JCRD 2006»
11 years 9 months ago
Feature Preserving Mesh Simplification Based on Corner Cutting
Abstract Most of the existing algorithms for simplifying triangular meshes might lose some important shape features of the original model, especially at low levels of the simplifie...
Zhongping Ji, Ligang Liu, Guojin Wang
WSCG
2003
152views more  WSCG 2003»
11 years 11 months ago
Mesh Simplification Based on Shading Characteristic
Mesh simplification is a key research area in scientific visualizationand virtual reality. The paper presents a new method of polyhedral model simplification based on vision chara...
Hui Zhang, Huazhong Shu, Limin Luo
VISUALIZATION
2002
IEEE
12 years 2 months ago
QuadTIN: Quadtree based Triangulated Irregular Networks
Interactive visualization of large digital elevation models is of continuing interest in scientific visualization, GIS, and virtual reality applications. Taking advantage of the r...
Renato Pajarola, Marc Antonijuan, Roberto Lario
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