Sciweavers

MMS
2008
13 years 5 months ago
The canonical expression of the drama product manufacturing processes
As the broadcast industry is evolving toward IT-based facilities, the production workflows and their associated production metadata should similarly take advantage of IT commoditi...
Dieter Van Rijsselbergen, Barbara Van De Keer, Rik...
MMS
2008
13 years 5 months ago
Canonical processes for creating personalized semantically rich multimedia presentations
Authoring of multimedia content can be considered as composing media assets such as images, videos, text, and audio in time, space, and interaction into a coherent multimedia pres...
Ansgar Scherp
MMS
2008
13 years 5 months ago
Constructing a SenseCam visual diary as a media process
The SenseCam is a small wearable personal device which automatically captures up to 2,500 images per day. This yields a very large personal collection of images, or in a sense a l...
Hyowon Lee, Alan F. Smeaton, Noel E. O'Connor, Gar...
MMS
2008
13 years 5 months ago
Non-linear interactive media productions
Creating non-linear interactive media is a challenging task. In this paper we summarise our findings with non-linear, interactive movie productions. We carry out this discussion b...
Michael Hausenblas
MMS
2008
13 years 5 months ago
COSMOROE: a cross-media relations framework for modelling multimedia dialectics
Though everyday interaction is predominantly multimodal, a purpose-developed framework for describing the semantic interplay between verbal and non-verbal communication is still la...
Katerina Pastra
MMS
2008
13 years 5 months ago
Perceptual image preview
Liang Wan, Wei Feng, Zhouchen Lin, Tien-Tsin Wong,...
MMS
2008
13 years 5 months ago
Evalvid-RA: trace driven simulation of rate adaptive MPEG-4 VBR video
Due to the increasing deployment of conversational real-time applications like VoIP and videoconferencing, the Internet is today facing new challenges. Low end-to-end delay is a vi...
Arne Lie, Jirka Klaue
MMS
2008
13 years 5 months ago
A framework for efficient and rapid development of cross-platform audio applications
CLAM is a C++ framework that offers a complete development and research platform for the audio and music domain. om offering an abstract model for audio systems, it also includes ...
Xavier Amatriain, Pau Arumi, David Garcia