Sciweavers

CVPR
2011
IEEE
13 years 19 days ago
High-quality shape from multi-view stereo and shading under general illumination
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Chenglei Wu, Bennett Wilburn, Yasuyuki Matsushita,...
WSCG
2004
173views more  WSCG 2004»
13 years 5 months ago
Visual Hull Rendering with Multi-view Stereo Refinement
We present a system for rendering novel viewpoints from a set of calibrated and silhouette-segmented images using the visual hull together with multi-view stereo. The visual hull ...
Yang Liu, George Chen, Nelson Max, Christian Hofse...
CVPR
2006
IEEE
13 years 10 months ago
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
This paper presents a quantitative comparison of several multi-view stereo reconstruction algorithms. Until now, the lack of suitable calibrated multi-view image datasets with kno...
Steven M. Seitz, Brian Curless, James Diebel, Dani...
3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
13 years 10 months ago
Fast Level Set Multi-View Stereo on Graphics Hardware
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
13 years 10 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
3DIM
2007
IEEE
13 years 10 months ago
Image-based Model Completion
Geometric models created from range sensors are usually incomplete. Considerable effort has been made to fix this problem, ranging from manual repairing to geometric interpolatio...
Alan Brunton, Stefanie Wuhrer, Chang Shu
ICCV
2003
IEEE
14 years 6 months ago
Shape and Motion under Varying Illumination: Unifying Structure from Motion, Photometric Stereo, and Multi-view Stereo
This paper presents an algorithm for computing optical flow, shape, motion, lighting, and albedo from an image sequence of a rigidly-moving Lambertian object under distant illumin...
Li Zhang, Brian Curless, Aaron Hertzmann, Steven M...
ICCV
2007
IEEE
14 years 6 months ago
Shape from Varying Illumination and Viewpoint
We address the problem of reconstructing the 3-D shape of a Lambertian surface from multiple images acquired as an object rotates under distant and possibly varying illumination. ...
Neel Joshi, David J. Kriegman
CVPR
2008
IEEE
14 years 6 months ago
On benchmarking camera calibration and multi-view stereo for high resolution imagery
In this paper we want to start the discussion on whether image based 3-D modelling techniques can possibly be used to replace LIDAR systems for outdoor 3D data acquisition. Two ma...
Christoph Strecha, Wolfgang von Hansen, Luc J. Van...
CVPR
2007
IEEE
14 years 6 months ago
Probabilistic visibility for multi-view stereo
We present a new formulation to multi-view stereo that treats the problem as probabilistic 3D segmentation. Previous work has used the stereo photo-consistency criterion as a dete...
Carlos Hernández, George Vogiatzis, Roberto...