Sciweavers

ATAL
2010
Springer
13 years 5 months ago
Heuristic search for identical payoff Bayesian games
Bayesian games can be used to model single-shot decision problems in which agents only possess incomplete information about other agents, and hence are important for multiagent co...
Frans A. Oliehoek, Matthijs T. J. Spaan, Jilles St...
ATAL
2008
Springer
13 years 6 months ago
Continual collaborative planning for mixed-initiative action and interaction
Multiagent environments are often highly dynamic and only partially observable which makes deliberative action planning computationally hard. In many such environments, however, a...
Michael Brenner
ATAL
2008
Springer
13 years 6 months ago
No-regret learning and a mechanism for distributed multiagent planning
We develop a novel mechanism for coordinated, distributed multiagent planning. We consider problems stated as a collection of single-agent planning problems coupled by common soft...
Jan-P. Calliess, Geoffrey J. Gordon
ATAL
2007
Springer
13 years 8 months ago
Modeling plan coordination in multiagent decision processes
In multiagent planning, it is often convenient to view a problem as two subproblems: agent local planning and coordination. Thus, we can classify agent activities into two categor...
Ping Xuan
ATAL
2005
Springer
13 years 10 months ago
Multiagent planning through plan repair
We present a novel approach to multiagent planning for self-interested agents. The main idea behind our approach is that multiagent planning systems should be built upon (single-a...
Roman van der Krogt, Nico Roos, Mathijs de Weerdt,...
IAT
2007
IEEE
13 years 11 months ago
Privacy Loss in Classical Multiagent Planning
Privacy is often cited as the main reason to adopt a multiagent approach for a certain problem. This also holds true for multiagent planning. Still, papers on multiagent planning ...
Roman van der Krogt
ICLP
2009
Springer
14 years 5 months ago
Logic Programming for Multiagent Planning with Negotiation
Multiagent planning deals with the problem of generating plans for multiple agents. It requires formalizing ways for the agents to interact and cooperate, in order to achieve their...
Tran Cao Son, Enrico Pontelli, Chiaki Sakama