Sciweavers

TOG
2008
123views more  TOG 2008»
13 years 4 months ago
Efficient multiple scattering in hair using spherical harmonics
Previous research has shown that a global multiple scattering simulation is needed to achieve physically realistic renderings of hair, particularly light-colored hair with low abs...
Jonathan T. Moon, Bruce Walter, Steve Marschner
CGF
2007
113views more  CGF 2007»
13 years 4 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu
RT
1995
Springer
13 years 8 months ago
Multiple Scattering as a Diffusion Process
Multiple scattering in participating media is generally a complex phenomenon. In the limit of an optically thick medium, i.e., when the mean free path of each photon is much smalle...
Jos Stam
CVPR
2004
IEEE
13 years 8 months ago
Self Shadowing and Local Illumination of Randomly Rough Surfaces
This paper develops an analytic model for self shadowing and local illumination of rough surfaces. The surface is assumed homogeneous, isotropic, and smooth microscopically, with ...
Yinlong Sun
RT
1997
Springer
13 years 9 months ago
Global Illumination Techniques for the Simulation of Participating Media
Abstract: This paper surveys global illumination algorithms for environments including participating media and accounting for multiple scattering. The objective of this survey is t...
Frederic Pérez, Xavier Pueyo, Franço...
RT
2004
Springer
13 years 10 months ago
Practical Rendering of Multiple Scattering Effects in Participating Media
Volumetric light transport effects are significant for many materials like skin, smoke, clouds, snow or water. In particular, one must consider the multiple scattering of light w...
Simon Premoze, Michael Ashikhmin, Ravi Ramamoorthi...
CVPR
2010
IEEE
13 years 10 months ago
Analysis of Light Transport in Scattering Media
We propose a new method to analyze light transport in homogeneous scattering media. The incident light undergoes multiple bounces in translucent objects, and produces a complex li...
Yasuhiro Mukaigawa, Yasushi Yagi, Ramesh Raskar
CVPR
2003
IEEE
14 years 6 months ago
Shedding Light on the Weather
Virtually all methods in image processing and computer vision, for removing weather effects from images, assume single scattering of light by particles in the atmosphere. In reali...
Srinivasa G. Narasimhan, Shree K. Nayar