Sciweavers

IC
2004
13 years 5 months ago
Performance Monitoring on Networked Virtual Environments
As networked virtual environments gain increasing interest and acceptance in the field of Internet applications, a lot of effort is drawn in the optimization of their performance, ...
Christos Bouras, Eri Giannaka
NETGAMES
2004
ACM
13 years 9 months ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao
NOSSDAV
2005
Springer
13 years 9 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
ICN
2005
Springer
13 years 9 months ago
Client-Controlled QoS Management in Networked Virtual Environments
In this paper, we propose an architecture to regulate the bandwidth usage of multimedia streams in networked virtual environments. In this architecture, intelligent proxies are pla...
Patrick Monsieurs, Maarten Wijnants, Wim Lamotte