Sciweavers

NIPS
1993
13 years 5 months ago
Postal Address Block Location Using a Convolutional Locator Network
This paper describes the use of a convolutional neural network to perform address block location on machine-printed mail pieces. Locating the address block is a dicult object rec...
Ralph Wolf, John C. Platt
NIPS
1993
13 years 5 months ago
Robust Reinforcement Learning in Motion Planning
While exploring to nd better solutions, an agent performing online reinforcement learning (RL) can perform worse than is acceptable. In some cases, exploration might have unsafe, ...
Satinder P. Singh, Andrew G. Barto, Roderic A. Gru...
NIPS
1993
13 years 5 months ago
Computational Elements of the Adaptive Controller of the Human Arm
We consider the problem of how the CNS learns to control dynamics of a mechanical system. By using a paradigm where a subject's hand interacts with a virtual mechanical envir...
Reza Shadmehr, Ferdinando A. Mussa-Ivaldi
NIPS
1993
13 years 5 months ago
Analyzing Cross-Connected Networks
The non-linear complexities of neural networks make network solutions difficult to understand. Sanger's contribution analysis is here extended to the analysis of networks aut...
Thomas R. Shultz, Jeffrey L. Elman
NIPS
1993
13 years 5 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
NIPS
1993
13 years 5 months ago
Structural and Behavioral Evolution of Recurrent Networks
This paper introduces GNARL, an evolutionary program which induces recurrent neural networks that are structurally unconstrained. In contrast to constructive and destructive algor...
Gregory M. Saunders, Peter J. Angeline, Jordan B. ...
NIPS
1993
13 years 5 months ago
The Power of Amnesia
We propose a learning algorithm for a variable memory length Markov process. Human communication, whether given as text, handwriting, or speech, has multi characteristic time scal...
Dana Ron, Yoram Singer, Naftali Tishby
NIPS
1993
13 years 5 months ago
The Parti-Game Algorithm for Variable Resolution Reinforcement Learning in Multidimensional State-Spaces
Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensionalcontinuousstate-spaces. In high dimensions it is essential that learningdoes not...
Andrew W. Moore