Sciweavers

NOSSDAV
2004
Springer
13 years 11 months ago
Client-centered energy savings for concurrent HTTP connections
—In mobile devices, the wireless network interface card (WNIC) consumes a significant portion of overall system energy. One way to reduce energy consumed by a WNIC is to transit...
Haijin Yan, Rupa Krishnan, Scott A. Watterson, Dav...
NOSSDAV
2004
Springer
13 years 11 months ago
Passive inference of path correlation
Overlays have been proposed as a means to improve application performance in many areas, including multimedia streaming and content distribution. Some overlays use parallel transm...
Lili Wang, Jim Griffioen, Kenneth L. Calvert, Sher...
NOSSDAV
2004
Springer
13 years 11 months ago
Energy-aware video streaming with QoS control for portable computing devices
We propose an energy-aware video streaming system for portable computing devices, in which the video can be played back for the specified duration within the remaining battery am...
Morihiko Tamai, Tao Sun, Keiichi Yasumoto, Naoki S...
NOSSDAV
2004
Springer
13 years 11 months ago
An adaptive multiple retransmission technique for continuous media streams
Retransmission can be used for loss recovery in continuous media applications but the number of retransmission attempts is bounded by the size of the playout buffer. For efficient...
Rishi Sinha, Christos Papadopoulos
NOSSDAV
2004
Springer
13 years 11 months ago
A framework for architecting peer-to-peer receiver-driven overlays
This paper presents a simple and scalable framework for architecting peer-to-peer overlays called Peer-to-peer Receiverdriven Overlay (or PRO). PRO is designed for non-interactive...
Reza Rejaie, Shad Stafford
NOSSDAV
2004
Springer
13 years 11 months ago
Measurements of the congestion responsiveness of windows streaming media
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James Nichols, Mark Claypool, Robert E. Kinicki, M...
NOSSDAV
2004
Springer
13 years 11 months ago
The effects of latency on online madden NFL football
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James Nichols, Mark Claypool
NOSSDAV
2004
Springer
13 years 11 months ago
Analysis of state exposure control to prevent cheating in online games
Kang Li, Shanshan Ding, Doug McCreary, Steve Webb
NOSSDAV
2004
Springer
13 years 11 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
NOSSDAV
2004
Springer
13 years 11 months ago
Connectivity restrictions in overlay multicast
A large number of overlay multicast protocols have been developed, almost all of which assume universal connectivity between end hosts. However, in reality, this assumption is not...
Aditya Ganjam, Hui Zhang