Sciweavers

USM
2000
13 years 8 months ago
Virtual Malls for Web Commerce: Observations and Case Study
In the real world there seem to be essential differences between shops, tourist offices, city halls, theatres and museums. However, when we try to design virtual environments allow...
Anton Nijholt
CDVE
2004
Springer
114views Visualization» more  CDVE 2004»
13 years 10 months ago
Observing Architectural Design: Improving the Development of Collaborative Design Environments
The physical environments in which design collaborations take place provide many affordances, which enable interactions to occur both seamlessly and (in most cases) successfully. P...
Matthew Simpson, Stephen Viller
EUROMICRO
2007
IEEE
13 years 11 months ago
SensBution: A Rule-Based Peer-to-Peer Approach for Sensor-Based Infrastructures
Ubiquitous environments facilitate the fast and easy access to users’ physical environments. Ubiquitous environments typically capture users’ presence and activities in a room...
Tom Gross, Thilo Paul-Stueve, Tsvetomira Palakarsk...
SIGMOD
2009
ACM
106views Database» more  SIGMOD 2009»
14 years 5 months ago
SmartCIS: integrating digital and physical environments
Mengmeng Liu, Svilen R. Mihaylov, Zhuowei Bao, Mar...
CHI
2004
ACM
14 years 5 months ago
Trading design spaces: exchanging ideas on physical design environments
Physical design environments are places that support people engaged in the spatial, physical, tangible act of creation. It is now possible to augment workspaces with an amazing ar...
Wendy Ju, Margot Brereton, Michael Haller, Amanda ...