Sciweavers

BMVC
2000
13 years 5 months ago
Building Temporal Models for Gesture Recognition
This work presents a piecewise linear approximation to non-linear Point Distribution Models for modelling the human hand. The work utilises the natural segmentation of shape space...
Richard Bowden, Mansoor Sarhadi
FPL
2006
Springer
147views Hardware» more  FPL 2006»
13 years 8 months ago
Non-Uniform Random Number Generation Through Piecewise Linear Approximations
This paper presents a hardware architecture for non-uniform random number generation, which allows the generator's distribution to be modified at run-time without reconfigura...
David B. Thomas, Wayne Luk
VISUALIZATION
1997
IEEE
13 years 8 months ago
Multiresolution compression and reconstruction
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
Oliver G. Staadt, Markus H. Gross, Roger Weber
ICPR
2008
IEEE
13 years 10 months ago
Constrained piecewise linear approximation of digital curves
We have considered a problem of continuous piecewise linear approximation of the digital curves with a minimum number of the line segments. Fast suboptimal algorithm for constrain...
Alexander Kolesnikov
SI3D
2009
ACM
13 years 11 months ago
Real-time view-dependent rendering of parametric surfaces
We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...
STOC
2004
ACM
76views Algorithms» more  STOC 2004»
14 years 4 months ago
Isotopic implicit surface meshing
This paper addresses the problem of piecewise linear approximation of implicit surfaces. We first give a criterion ensuring that the zero-set of a smooth function and the one of a...
Jean-Daniel Boissonnat, David Cohen-Steiner, Gert ...