Sciweavers

DIGRA
2005
Springer
13 years 10 months ago
How Serious are serious games? Some lessons from Infra-games
In this paper, the authors explore the possible contribution of serious games for advanced academic and/or professional learning in particular to support the decision-making and 1...
Geertje Bekebrede, Igor Mayer, Stijn-Pieter A. van...
ICALT
2006
IEEE
13 years 10 months ago
Social Software for Professional Learning: Examples and Research Issues
Social software is used widely in organizational knowledge management and professional learning. The PROLEARN network of excellence appreciates the trend of lowering the barriers ...
Ralf Klamma, Mohamed Amine Chatti, Erik Duval, Seb...
ICALT
2006
IEEE
13 years 10 months ago
Future Visions of Technology-Enhanced Professional Learning
The paper presents future visions of technologyenhanced professional learning as expressed in a panEuropean roadmapping activity. The paper introduces a new approach to developing...
Vana Kamtsiou, Ambjörn Naeve, Lampros K. Ster...
AICT
2006
IEEE
13 years 10 months ago
Privacy and data protection in technology-enhanced professional learning
Privacy provision and data protection are basic requirements for professional learning, especially when personalized systems are used that adapt to sensitive learner personal data...
Tomaz Klobucar