Reconstruction of 3D models from range images usually focuses on complex objects completely contained in the field of view. Using range images to reconstruct a whole environment ...
Umberto Castellani, Salvatore Livatino, Robert B. ...
This paper describes a novel method which extends the search algorithm of a k-d tree for aligning and merging range images. If the nearest neighbor point is far from a query, many...
Digitizing real-life objects via range scanners, stereo vision or tactile sensors usually requires the composition of multiple range images. In this paper we exploit intensity ima...
Gerhard H. Bendels, Patrick Degener, Roland Wahl, ...
In this paper we present a novel view point independent range image segmentation and recognition approach. We generate a library of 3D models off-line and represent each model wit...
A mechanism is introduced that automatically integrates multi-view range images without registering the images. The mechanism is based on a reference double-frame that acts as the...
This paper describes a fast, simultaneous alignment method for a large number of range images. Generally the most time-consuming task in aligning range images is searching corresp...
The fundamental assumption of 3D videos using depth-imagebased rendering is the full availability of range images at video rate. In this work we alleviate this hard demand and ass...
This paper describes a probabilistic method of aligning and merging range images. We formulate these issues as problems of estimating the maximum likelihood. By examining the erro...
In this paper, we propose a client-sever system, which accomplishes acquisition, transmission and reconstruction of the 3D shape at a remote location in real time. The server cons...
This paper describes a method to align textured range images of deforming objects. The proposed procedure aligns deformable 3D models by matching both texture and shape features. ...