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JGTOOLS
2007
67views more  JGTOOLS 2007»
8 years 12 months ago
Unified Distance Formulas for Halfspace Fog
Abstract. In many real-time rendering applications, it is necessary to model a fog volume that is bounded by a single plane but is otherwise infinite in extent. This paper presents...
Eric Lengyel
IJVR
2006
113views more  IJVR 2006»
9 years 3 hour ago
The Virtual Human Platform: Simplifying the Use of Virtual Characters
In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way ho...
Christian Knöpfle, Yvonne Jung
VMV
2008
277views Visualization» more  VMV 2008»
9 years 1 months ago
Octahedron Environment Maps
In this paper, we examine the octahedron as a parameterization scheme to represent environment maps in real-time rendering applications. We discuss two projection schemes and show...
Thomas Engelhardt, Carsten Dachsbacher
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