Sciweavers

IWEC
2010
13 years 5 months ago
System and Context - On a Discernable Source of Emergent Game Play and the Process-Oriented Method
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
Barbara Grüter, Miriam Oks, Andreas Lochwitz
ASSETS
2008
ACM
13 years 5 months ago
Understanding pointing problems in real world computing environments
Understanding how pointing performance varies in real world computer use and over time can provide valuable insight about how systems should accommodate changes in pointing behavi...
Amy Hurst, Jennifer Mankoff, Scott E. Hudson
AMAST
2008
Springer
13 years 5 months ago
Simulation Using Orchestration
d Abstract) David Kitchin, Evan Powell, and Jayadev Misra The University of Texas at Austin The real world is inherently concurrent and temporal. For simulating physical phenomena ...
David Kitchin, Evan Powell, Jayadev Misra
WSC
2008
13 years 6 months ago
Parallel discrete-event simulation of population dynamics
Research in parallel simulation has been around for more than two decades. However, the number of papers reporting on its application to real world problems is limited. At the 200...
Bhakti Satyabudhi, Stephan Onggo
AAAI
2007
13 years 6 months ago
Temporal and Information Flow Based Event Detection from Social Text Streams
Recently, social text streams (e.g., blogs, web forums, and emails) have become ubiquitous with the evolution of the web. In some sense, social text streams are sensors of the rea...
Qiankun Zhao, Prasenjit Mitra, Bi Chen
APGV
2010
ACM
301views Visualization» more  APGV 2010»
13 years 6 months ago
Egocentric distance judgments in a large screen display immersive virtual environment
People underestimate egocentric distances in head-mounted display virtual environments, as compared to estimates done in the real world. Our work investigates whether distances ar...
Ivelina V. Alexandrova, Paolina T. Teneva, Stephan...
UIST
1995
ACM
13 years 7 months ago
The World Through the Computer: Computer Augmented Interaction with Real World Environments
Current user interface techniques such as WIMP or the desktop metaphor do not support real world tasks, because the focus of these user interfaces is only on human–computer inte...
Jun Rekimoto, Katashi Nagao
ESORICS
2006
Springer
13 years 7 months ago
Reducing the Dependence of SPKI/SDSI on PKI
Abstract. Trust-management systems address the authorization problem in distributed systems. They offer several advantages over other approaches, such as support for delegation and...
Hao Wang, Somesh Jha, Thomas W. Reps, Stefan Schwo...
DEXAW
2004
IEEE
88views Database» more  DEXAW 2004»
13 years 7 months ago
A Possible World Approach to Uncertain Relational Data
Data exchange between embedded systems and other small or large computing devices increases. Since data in different data sources may refer to the same real world objects, data ca...
Ander de Keijzer, Maurice van Keulen
UIST
1993
ACM
13 years 7 months ago
A Toolset for Navigation in Virtual Environments
Maintaining knowledge of current position and orientation is frequently a problem for people in virtual environments. In this paper we present a toolset of techniques based on pri...
Rudolph P. Darken, John L. Sibert