Sciweavers

SCAI
2008
13 years 6 months ago
Fast Learning in an Actor-Critic Architecture with Reward and Punishment
Abstract. A reinforcement architecture is introduced that consists of three complementary learning systems with different generalization abilities. The ACTOR learns state-action as...
Christian Balkenius, Stefan Winberg
NIPS
2008
13 years 6 months ago
Policy Search for Motor Primitives in Robotics
Many motor skills in humanoid robotics can be learned using parametrized motor primitives as done in imitation learning. However, most interesting motor learning problems are high...
Jens Kober, Jan Peters
IJCAI
2007
13 years 6 months ago
Online Learning and Exploiting Relational Models in Reinforcement Learning
In recent years, there has been a growing interest in using rich representations such as relational languages for reinforcement learning. However, while expressive languages have ...
Tom Croonenborghs, Jan Ramon, Hendrik Blockeel, Ma...
IJCAI
2007
13 years 6 months ago
Bayesian Inverse Reinforcement Learning
Inverse Reinforcement Learning (IRL) is the problem of learning the reward function underlying a Markov Decision Process given the dynamics of the system and the behaviour of an e...
Deepak Ramachandran, Eyal Amir
IJCAI
2007
13 years 6 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
IJCAI
2007
13 years 6 months ago
Reinforcement Learning of Local Shape in the Game of Go
We explore an application to the game of Go of a reinforcement learning approach based on a linear evaluation function and large numbers of binary features. This strategy has prov...
David Silver, Richard S. Sutton, Martin Mülle...
HIS
2008
13 years 6 months ago
New Crossover Operator for Evolutionary Rule Discovery in XCS
XCS is a learning classifier system that combines a reinforcement learning scheme with evolutionary algorithms to evolve rule sets on-line by means of the interaction with an envi...
Sergio Morales-Ortigosa, Albert Orriols-Puig, Este...
ESANN
2007
13 years 6 months ago
Replacing eligibility trace for action-value learning with function approximation
The eligibility trace is one of the most used mechanisms to speed up reinforcement learning. Earlier reported experiments seem to indicate that replacing eligibility traces would p...
Kary Främling
DICTA
2007
13 years 6 months ago
Fuzzy Model Based Recognition of Handwritten Hindi Characters
This paper presents the recognition of handwritten Hindi Characters based on the modified exponential membership function fitted to the fuzzy sets derived from features consisting...
Madasu Hanmandlu, O. V. Ramana Murthy, Vamsi Krish...
AGI
2008
13 years 6 months ago
On the Broad Implications of Reinforcement Learning based AGI
Reinforcement learning (RL) is an attractive machine learning discipline in the context of Artificial General Intelligence (AGI). This paper focuses on the intersection between RL ...
Scott Livingston, Jamie Garvey, Itamar Elhanany