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SG
2010
Springer
8 years 9 months ago
The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments
Abstract. Virtual environments (VEs) can be used to study issues related to human navigation, such as spatial knowledge acquisition. In our prior work, we introduced a new locomoti...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
SG
2010
Springer
8 years 9 months ago
Event Line View: Interactive Visual Analysis of Irregular Time-Dependent Data
Abstract. In this paper we present a novel approach to visualize irregularly occurring events. We introduce the event line view designed specifically for such events data (a subset...
Kresimir Matkovic, Alan Lez, Denis Gracanin, Andre...
SG
2010
Springer
8 years 9 months ago
Interactive Design and Simulation of Net Sculptures
We present a graphical user interface that allows an artist to virtually design and visualize net sculptures. Net sculptures consist of net pieces that are seamlessly connected to ...
Grigore D. Pintilie, Peter Heppel, Janet Echelman
SG
2010
Springer
8 years 9 months ago
An Interactive Interface for Lighting-by-Example
Lighting design in computer graphics is essentially not a random process but one driven by both a technical and aesthetic appreciation of lighting. In some applications, the result...
Hai Nam Ha, Christophe Lino, Marc Christie, Patric...
SG
2010
Springer
8 years 9 months ago
Automated Hedcut Illustration Using Isophotes
Abstract. In this work, we present an automated system for creating hedcut illustrations, portraits rendered using small image feature aligned dots (stipples). We utilize edge dete...
SungYe Kim, Insoo Woo, Ross Maciejewski, David S. ...
SG
2010
Springer
8 years 9 months ago
WAVO: An Interactive Ball to Express Light Waves with Wave Equation
: WAVO consists of a PoSC micro-computer, an accelerometer and a 16x16 matrix LED and express moving waves with LED. These waves are calculated by Wave Equation in real-time. There...
Kazushi Mukaiyama
SG
2010
Springer
8 years 9 months ago
Sketch Based Volumetric Clouds
Like many natural phenomenon, clouds are often modeled using procedural methods, which may be difficult for an artist to control. In this paper, a freehand sketching system is prop...
Marc Stiver, Andrew Baker, Adam Runions, Faramarz ...
SG
2010
Springer
9 years 3 months ago
VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities
This paper presents VEX-CMS, a tool to build 3D virtual museums and exhibitions, architectural walkthroughs and, more generally, applications where 3D and 2D content is presented t...
Luca Chittaro, Lucio Ieronutti, Roberto Ranon
SG
2010
Springer
9 years 3 months ago
Accurately Measuring the Satisfaction of Visual Properties in Virtual Camera Control
Declarative approaches to camera control model inputs as properties on the camera and then rely on constraint-based and/or optimization techniques to compute the camera parameters ...
Roberto Ranon, Marc Christie, Tommaso Urli
SG
2010
Springer
9 years 3 months ago
Sketch-Based Interfaces: Exploiting Spatio-temporal Context for Automatic Stroke Grouping
In this paper, we investigate how discourse context in the form of short-term memory can be exploited to automatically group consecutive strokes in digital freehand sketching. With...
Lutz Dickmann, Tobias Lensing, Robert Porzel, Rain...
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