Sciweavers

SI3D
1995
ACM
13 years 7 months ago
RING: A Client-Server System for Multi-User Virtual Environments
This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Thomas A. Funkhouser
SI3D
1995
ACM
13 years 7 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
SI3D
1995
ACM
13 years 7 months ago
Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...
Yiorgos Chrysanthou, Mel Slater
SI3D
1995
ACM
13 years 7 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
SI3D
1995
ACM
13 years 7 months ago
Interactive Shape Metamorphosis
David T. Chen, Andrei State, David Banks
SI3D
1995
ACM
13 years 7 months ago
Object Associations: A Simple and Practical Approach to Virtual 3D Manipulation
This paper describes a software framework to aid in designing and implementing convenient manipulation behaviors for objects in a 3D virtual environment. A combination of almost r...
Richard W. Bukowski, Carlo H. Séquin
SI3D
1995
ACM
13 years 7 months ago
Underwater Vehicle Control from a Virtual Environment Interface
This paper describes a collaborative research e ort initiated by Monterey Bay Aquarium Research Institute MBARI, Stanford Aerospace Robotics Laboratory ARL, and NASA Ames Rese...
Stephen D. Fleischer, Stephen M. Rock, Michael J. ...
SI3D
1995
ACM
13 years 7 months ago
Guided Navigation of Virtual Environments
This paper presents a new method for navigating virtual environments called “The River Analogy.” This analogy provides a new way of thinking about the user’s relationship to...
Tinsley A. Galyean