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SI3D
1999
ACM
10 years 7 days ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
SI3D
1999
ACM
10 years 7 days ago
Computing bounding volume hierarchies using model simplification
This paper presents a framework that uses the outputs of model simplification to guide the construction of bounding volume hierarchies for use in, for example, collision detection...
Tiow Seng Tan, Ket-Fah Chong, Kok-Lim Low
SI3D
1999
ACM
10 years 7 days ago
Interactive curve design using digital French curves
In the real world designers often use French curves or sweeps to create or edit curves to bring out a personal style or reflect a corporate standard in all their designs. A Frenc...
Karan Singh
SI3D
1999
ACM
10 years 7 days ago
Using transparent props for interaction with the virtual table
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This paper reports on a user interface and new interaction techniques for the Virtual Table...
Dieter Schmalstieg, L. Miguel Encarnaç&atil...
SI3D
1999
ACM
10 years 7 days ago
Image precision silhouette edges
Ramesh Raskar, Michael F. Cohen
SI3D
1999
ACM
10 years 7 days ago
Interactive arrangement of botanical L-system models
In this paper, we explore the problem of interactively manipulating plant models without sacrificing their botanical accuracy. The primary technical contribution of the paper is ...
Joanna L. Power, A. J. Bernheim Brush, Przemyslaw ...
SI3D
1999
ACM
10 years 7 days ago
Voodoo dolls: seamless interaction at multiple scales in virtual environments
The Voodoo Dolls technique is a two-handed interaction technique for manipulating objects at a distance in immersive virtual environments. This technique addresses some limitation...
Jeffrey S. Pierce, Brian C. Stearns, Randy F. Paus...
SI3D
1999
ACM
10 years 7 days ago
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
Users of 3D desktop applications perform tasks that require accessing data storage, moving objects, and navigation. These operations are typically performed using 2D GUI elements ...
Jeffrey S. Pierce, Matthew Conway, Maarten van Dan...
SI3D
1999
ACM
10 years 7 days ago
Interactive ray tracing
We examine a rendering system that interactively ray traces an image on a conventional multiprocessor. The implementation is “brute force” in that it explicitly traces rays th...
Steven G. Parker, William Martin, Peter-Pike J. Sl...
SI3D
1999
ACM
10 years 7 days ago
Image-based objects
We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a l...
Manuel M. Oliveira, Gary Bishop
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