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SIGMOD
2008
ACM
124views Database» more  SIGMOD 2008»
13 years 4 months ago
Scalable network distance browsing in spatial databases
An algorithm is presented for finding the k nearest neighbors in a spatial network in a best-first manner using network distance. The algorithm is based on precomputing the shorte...
Hanan Samet, Jagan Sankaranarayanan, Houman Alborz...
SIGMOD
2008
ACM
140views Database» more  SIGMOD 2008»
13 years 4 months ago
Near-optimal algorithms for shared filter evaluation in data stream systems
We consider the problem of evaluating multiple overlapping queries defined on data streams, where each query is a conjunction of multiple filters and each filter may be shared acr...
Zhen Liu, Srinivasan Parthasarathy 0002, Anand Ran...
SIGMOD
2008
ACM
157views Database» more  SIGMOD 2008»
14 years 4 months ago
CRD: fast co-clustering on large datasets utilizing sampling-based matrix decomposition
The problem of simultaneously clustering columns and rows (coclustering) arises in important applications, such as text data mining, microarray analysis, and recommendation system...
Feng Pan, Xiang Zhang, Wei Wang 0010
SIGMOD
2008
ACM
143views Database» more  SIGMOD 2008»
14 years 4 months ago
XML query optimization in the presence of side effects
The emergence of database languages with side effects, notably for XML, raises significant challenges for database compilers and optimizers. In this paper, we extend an algebra fo...
Giorgio Ghelli, Nicola Onose, Kristoffer Hø...
SIGMOD
2008
ACM
205views Database» more  SIGMOD 2008»
14 years 4 months ago
Monochromatic and bichromatic reverse skyline search over uncertain databases
Reverse skyline queries over uncertain databases have many important applications such as sensor data monitoring and business planning. Due to the existence of uncertainty in many...
Xiang Lian, Lei Chen 0002
SIGMOD
2008
ACM
141views Database» more  SIGMOD 2008»
14 years 4 months ago
SGL: a scalable language for data-driven games
We propose to demonstrate SGL, a language and system for writing computer games using data management techniques. We will demonstrate a complete game built using the system, and s...
Robert Albright, Alan J. Demers, Johannes Gehrke, ...
SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
14 years 4 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke
SIGMOD
2008
ACM
157views Database» more  SIGMOD 2008»
14 years 4 months ago
Building a database on S3
Matthias Brantner, Daniela Florescu, David A. Graf...
SIGMOD
2008
ACM
206views Database» more  SIGMOD 2008»
14 years 4 months ago
Ad-hoc aggregations of ranked lists in the presence of hierarchies
A variety of web sites and web based services produce textual lists at varying time granularities ranked according to several criteria. For example, Google Trends produces lists o...
Nilesh Bansal, Sudipto Guha, Nick Koudas
SIGMOD
2008
ACM
164views Database» more  SIGMOD 2008»
14 years 4 months ago
Finding frequent items in probabilistic data
Computing statistical information on probabilistic data has attracted a lot of attention recently, as the data generated from a wide range of data sources are inherently fuzzy or ...
Qin Zhang, Feifei Li, Ke Yi